254 lines
6.1 KiB
Lua
254 lines
6.1 KiB
Lua
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-- tables
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minetest.register_alias("pipeworks:pump", "pipeworks:pump_off_x")
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minetest.register_alias("pipeworks:pump_off", "pipeworks:pump_off_x")
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minetest.register_alias("pipeworks:valve", "pipeworks:valve_off_x")
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minetest.register_alias("pipeworks:valve_off", "pipeworks:valve_off_x")
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pipe_pumpbody_x = {
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{ -6/16, -8/16, -6/16, 6/16, 8/16, 6/16 }
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}
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pipe_pumpbody_z = {
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{ -6/16, -8/16, -6/16, 6/16, 8/16, 6/16 }
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}
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pipe_valvebody_x = {
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{ -4/16, -4/16, -4/16, 4/16, 4/16, 4/16 }
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}
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pipe_valvebody_z = {
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{ -4/16, -4/16, -4/16, 4/16, 4/16, 4/16 }
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}
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pipe_valvehandle_on_x = {
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{ -5/16, 4/16, -1/16, 0, 5/16, 1/16 }
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}
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pipe_valvehandle_on_z = {
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{ -1/16, 4/16, -5/16, 1/16, 5/16, 0 }
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}
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pipe_valvehandle_off_x = {
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{ -1/16, 4/16, -5/16, 1/16, 5/16, 0 }
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}
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pipe_valvehandle_off_z = {
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{ -5/16, 4/16, -1/16, 0, 5/16, 1/16 }
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}
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-- Now define the nodes.
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local states = { "on", "off" }
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local dgroups = ""
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for s in ipairs(states) do
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if s == "off" then
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dgroups = {snappy=3, pipe=1}
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else
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dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1}
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end
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local pumpboxes = {}
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pipe_addbox(pumpboxes, pipe_leftstub)
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pipe_addbox(pumpboxes, pipe_pumpbody_x)
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pipe_addbox(pumpboxes, pipe_rightstub)
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local tilex = "pipeworks_pump_ends.png"
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local tilez = "pipeworks_pump_"..states[s]..".png"
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minetest.register_node("pipeworks:pump_"..states[s].."_x", {
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description = "Pump Module ("..states[s]..")",
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drawtype = "nodebox",
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tiles = {
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"pipeworks_pump_top_x.png",
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"pipeworks_pump_sides.png",
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tilex,
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tilex,
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tilez,
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tilez
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},
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paramtype = "light",
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = pumpboxes
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},
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groups = dgroups,
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sounds = default.node_sound_wood_defaults(),
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walkable = true,
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stack_max = 99,
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after_place_node = function(pos)
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pipe_device_autorotate(pos, states[s], "pipeworks:pump_")
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pipe_scanforobjects(pos)
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end,
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after_dig_node = function(pos)
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pipe_scanforobjects(pos)
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end,
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drop = "pipeworks:pump_off_x"
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})
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local pumpboxes = {}
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pipe_addbox(pumpboxes, pipe_frontstub)
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pipe_addbox(pumpboxes, pipe_pumpbody_z)
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pipe_addbox(pumpboxes, pipe_backstub)
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minetest.register_node("pipeworks:pump_"..states[s].."_z", {
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description = "Pump Module ("..states[s]..", Z-axis)",
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drawtype = "nodebox",
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tiles = {
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"pipeworks_pump_top_z.png",
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"pipeworks_pump_sides.png",
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tilez,
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tilez,
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tilex,
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tilex
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},
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paramtype = "light",
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = pumpboxes
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},
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groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
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sounds = default.node_sound_wood_defaults(),
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walkable = true,
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stack_max = 99,
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after_place_node = function(pos)
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pipe_device_autorotate(pos, states[s], "pipeworks:pump_")
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pipe_scanforobjects(pos)
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end,
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after_dig_node = function(pos)
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pipe_scanforobjects(pos)
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end,
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drop = "pipeworks:pump_off_x"
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})
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local valveboxes = {}
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pipe_addbox(valveboxes, pipe_leftstub)
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pipe_addbox(valveboxes, pipe_valvebody_x)
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if states[s] == "off" then
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pipe_addbox(valveboxes, pipe_valvehandle_off_x)
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else
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pipe_addbox(valveboxes, pipe_valvehandle_on_x)
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end
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pipe_addbox(valveboxes, pipe_rightstub)
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local tilex = "pipeworks_valvebody_ends.png"
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local tilez = "pipeworks_valvebody_sides.png"
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minetest.register_node("pipeworks:valve_"..states[s].."_x", {
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description = "Valve ("..states[s]..")",
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drawtype = "nodebox",
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tiles = {
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"pipeworks_valvebody_top_"..states[s].."_x.png",
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"pipeworks_valvebody_bottom.png",
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tilex,
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tilex,
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tilez,
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tilez,
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},
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paramtype = "light",
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selection_box = {
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type = "fixed",
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fixed = { -8/16, -4/16, -5/16, 8/16, 5/16, 5/16 }
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},
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node_box = {
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type = "fixed",
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fixed = valveboxes
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},
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groups = dgroups,
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sounds = default.node_sound_wood_defaults(),
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walkable = true,
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stack_max = 99,
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after_place_node = function(pos)
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pipe_device_autorotate(pos, states[s], "pipeworks:valve_")
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pipe_scanforobjects(pos)
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end,
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after_dig_node = function(pos)
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pipe_scanforobjects(pos)
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end,
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drop = "pipeworks:valve_off_x"
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})
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local valveboxes = {}
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pipe_addbox(valveboxes, pipe_frontstub)
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pipe_addbox(valveboxes, pipe_valvebody_z)
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if states[s] == "off" then
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pipe_addbox(valveboxes, pipe_valvehandle_off_z)
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else
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pipe_addbox(valveboxes, pipe_valvehandle_on_z)
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end
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pipe_addbox(valveboxes, pipe_backstub)
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minetest.register_node("pipeworks:valve_"..states[s].."_z", {
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description = "Valve ("..states[s]..", Z-axis)",
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drawtype = "nodebox",
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tiles = {
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"pipeworks_valvebody_top_"..states[s].."_z.png",
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"pipeworks_valvebody_bottom.png",
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tilez,
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tilez,
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tilex,
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tilex,
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},
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paramtype = "light",
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selection_box = {
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type = "fixed",
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fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
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},
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node_box = {
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type = "fixed",
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fixed = valveboxes
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},
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groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
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sounds = default.node_sound_wood_defaults(),
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walkable = true,
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stack_max = 99,
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after_place_node = function(pos)
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pipe_device_autorotate(pos, states[s], "pipeworks:valve_")
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pipe_scanforobjects(pos)
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end,
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after_dig_node = function(pos)
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pipe_scanforobjects(pos)
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end,
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drop = "pipeworks:valve_off_x"
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})
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end
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local axes = { "x", "z" }
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for a in ipairs(axes) do
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minetest.register_on_punchnode(function (pos, node)
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if node.name=="pipeworks:valve_on_"..axes[a] then
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minetest.env:add_node(pos, { name = "pipeworks:valve_off_"..axes[a] })
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end
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end)
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minetest.register_on_punchnode(function (pos, node)
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if node.name=="pipeworks:valve_off_"..axes[a] then
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minetest.env:add_node(pos, { name = "pipeworks:valve_on_"..axes[a] })
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end
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end)
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minetest.register_on_punchnode(function (pos, node)
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if node.name=="pipeworks:pump_on_"..axes[a] then
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minetest.env:add_node(pos, { name = "pipeworks:pump_off_"..axes[a] })
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end
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end)
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minetest.register_on_punchnode(function (pos, node)
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if node.name=="pipeworks:pump_off_"..axes[a] then
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minetest.env:add_node(pos, { name = "pipeworks:pump_on_"..axes[a] })
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end
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end)
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end
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print("Pipeworks loaded!")
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