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luacheck.yml
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VinAdmin
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changed to asynchronous execution if the player is online
luacheck.yml #8
:
Commit
99ba08c602
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VinAdmin
optimization
2024-12-26 10:55:28 +03:00
0s
Added a lock to the tool node destroyer to prevent the stone block from being destroyed. This need was removed from stone generation if a sieve-type mod is used on the server.
luacheck.yml #7
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Commit
5c9695e242
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VinAdmin
optimization
2024-11-11 18:20:58 +03:00
0s
small fix, added the ability to enable debug for debugging code
luacheck.yml #6
:
Commit
fa610bebe3
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VinAdmin
optimization
2024-11-07 12:20:58 +03:00
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Added a check against constant reading of the array if the player is not on the server.
luacheck.yml #5
:
Commit
2111a21f68
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VinAdmin
optimization
2024-11-06 11:53:34 +03:00
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Fixes Issue #64 (#142)
luacheck.yml #4
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Commit
a094097b5e
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VinAdmin
optimization
2024-11-05 12:20:58 +03:00
0s
testing
luacheck.yml #3
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Commit
2947881b1e
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VinAdmin
optimization
2024-11-04 10:08:59 +03:00
0s
remove hardcoded `stack_max` in tube registration
luacheck.yml #2
:
Commit
7079fff85f
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VinAdmin
master
2024-10-23 18:20:58 +03:00
0s
remove hardcoded `stack_max` in tube registration
luacheck.yml #1
:
Commit
7079fff85f
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main
2024-09-10 11:48:44 +03:00
0s