Fix crash sometimes with tubes
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@ -197,6 +197,10 @@ function tube_item(pos, item)
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return obj
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end
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local function roundpos(pos)
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return {x=math.floor(pos.x+0.5),y=math.floor(pos.y+0.5),z=math.floor(pos.z+0.5)}
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end
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minetest.register_entity("pipeworks:tubed_item", {
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initial_properties = {
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hp_max = 1,
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@ -278,7 +282,10 @@ minetest.register_entity("pipeworks:tubed_item", {
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end,
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on_step = function(self, dtime)
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if self.start_pos then
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if self.start_pos==nil then
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local pos = self.object:getpos()
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self.start_pos=roundpos(pos)
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end
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local pos = self.object:getpos()
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local node = minetest.env:get_node(pos)
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local meta = minetest.env:get_meta(pos)
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@ -356,13 +363,12 @@ minetest.register_entity("pipeworks:tubed_item", {
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self.object:setvelocity(velocity)
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end
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end
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end
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})
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function addVect(pos,vect)
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return {x=pos.x+vect.x,y=pos.y+vect.y,z=pos.z+vect.z}
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local function addVect(pos,vect)
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return {x=pos.x+vect.x,y=pos.y+vect.y,z=pos.z+vect.z}
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end
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adjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
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