Added a little stub to the bottom of the spigot, showing the water texture,
so that when a spigot is flowing, it looks like water is actually pouring out of it.
This commit is contained in:
parent
109729cfb2
commit
3a7b9fa31c
53
devices.lua
53
devices.lua
@ -48,6 +48,12 @@ spigot_bottomstub = {
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{ -8/64, -16/64, -3/64, 8/64, -14/64, 3/64 }
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}
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spigot_stream = {
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{ -3/64, -48/64, -5/64, 3/64, -16/64, 5/64 },
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{ -4/64, -48/64, -4/64, 4/64, -16/64, 4/64 },
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{ -5/64, -48/64, -3/64, 5/64, -16/64, 3/64 }
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}
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entry_panel = {
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{ -8/16, -8/16, -1/16, 8/16, 8/16, 1/16 }
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}
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@ -194,12 +200,18 @@ minetest.register_node("pipeworks:grating", {
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pipe_addbox(spigotboxes, spigot_bottomstub)
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pipe_addbox(spigotboxes, pipe_bendsphere)
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local spigotboxes_pouring = {}
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pipe_addbox(spigotboxes_pouring, spigot_stream)
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pipe_addbox(spigotboxes_pouring, pipe_backstub)
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pipe_addbox(spigotboxes_pouring, spigot_bottomstub)
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pipe_addbox(spigotboxes_pouring, pipe_bendsphere)
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minetest.register_node("pipeworks:spigot", {
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description = "Spigot outlet",
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drawtype = "nodebox",
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tiles = {
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"pipeworks_spigot_sides.png",
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"pipeworks_pipe_end_empty.png",
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"pipeworks_spigot_sides.png",
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"pipeworks_spigot_sides.png",
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"pipeworks_spigot_sides.png",
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"pipeworks_pipe_end_empty.png",
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@ -231,6 +243,45 @@ minetest.register_node("pipeworks:spigot", {
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}
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})
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minetest.register_node("pipeworks:spigot_pouring", {
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description = "Spigot outlet",
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drawtype = "nodebox",
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tiles = {
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"pipeworks_spigot_sides.png",
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"pipeworks_spigot_sides.png",
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"default_water.png^pipeworks_spigot_sides2.png",
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"default_water.png^pipeworks_spigot_sides2.png",
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"default_water.png^pipeworks_spigot_sides2.png",
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"default_water.png^pipeworks_spigot_sides2.png"
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},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=3, pipe=1},
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sounds = default.node_sound_wood_defaults(),
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walkable = true,
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pipelike=1,
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_int("pipelike",1)
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end,
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after_place_node = function(pos)
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pipe_scanforobjects(pos)
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end,
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after_dig_node = function(pos)
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pipe_scanforobjects(pos)
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end,
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node_box = {
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type = "fixed",
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fixed = spigotboxes_pouring,
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},
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selection_box = {
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type = "fixed",
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fixed = { -2/16, -6/16, -2/16, 2/16, 2/16, 8/16 }
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},
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drop = "pipeworks:spigot",
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})
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-- sealed pipe entry/exit (decorative horizontal pipe passing through a metal
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-- wall, for use in places where walls should look like they're airtight)
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@ -79,8 +79,10 @@ local spigot_check = function(pos,node)
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local top = minetest.env:get_node(check[node.param2+1]).name
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dbg('found '..top)
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if string.find(top,'_loaded') then
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minetest.env:add_node({x=pos.x,y=pos.y,z=pos.z},{name='pipeworks:spigot_pouring'})
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minetest.env:add_node({x=pos.x,y=pos.y-1,z=pos.z},{name='default:water_source'})
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elseif minetest.env:get_node({x=pos.x,y=pos.y-1,z=pos.z}).name == 'default:water_source' then
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minetest.env:add_node({x=pos.x,y=pos.y,z=pos.z},{name='pipeworks:spigot'})
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minetest.env:remove_node({x=pos.x,y=pos.y-1,z=pos.z})
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end
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end
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@ -100,11 +102,11 @@ minetest.register_abm({
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})
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minetest.register_abm({
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nodenames = {'pipeworks:outlet','pipeworks:spigot'},
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nodenames = {'pipeworks:outlet','pipeworks:spigot','pipeworks:spigot_pouring'},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if node.name == 'pipeworks:outlet' then update_outlet(pos)
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elseif node.name == 'pipeworks:spigot' then spigot_check(pos,node) end
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elseif node.name == 'pipeworks:spigot' or node.name == 'pipeworks:spigot_pouring' then spigot_check(pos,node) end
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end
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})
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BIN
textures/pipeworks_spigot_bottom2.png
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textures/pipeworks_spigot_bottom2.png
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After Width: | Height: | Size: 3.3 KiB |
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Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 338 B |
BIN
textures/pipeworks_spigot_sides2.png
Normal file
BIN
textures/pipeworks_spigot_sides2.png
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After Width: | Height: | Size: 267 B |
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