Add the High Priority tube segment that can be used as replacement of sorting tubes where they are only used to
deactivate paths. The Priority tube uses as less cpu as the default tube, is easier to maintain as well as cheaper as the sorting tube.
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@ -16,4 +16,5 @@ pipeworks.enable_crossing_tube = true
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pipeworks.enable_sand_tube = true
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pipeworks.enable_mese_sand_tube = true
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pipeworks.enable_one_way_tube = true
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pipeworks.enable_priority_tube = true
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pipeworks.enable_cyclic_mode = true
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@ -9,6 +9,32 @@ minetest.register_craft( {
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},
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})
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-- the high priority tube is a low-cpu replacement for sorting tubes in situations
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-- where players would use them for simple routing (turning off paths)
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-- without doing actual sorting, like at outputs of tubedevices that might both accept and eject items
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if pipeworks.enable_priority_tube then
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local color = "#ff3030:128"
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pipeworks.register_tube("pipeworks:priority_tube", {
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description = "High Priority Tube Segment",
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inventory_image = "pipeworks_tube_inv.png^[colorize:" .. color,
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plain = { "pipeworks_tube_plain.png^[colorize:" .. color },
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noctr = { "pipeworks_tube_noctr.png^[colorize:" .. color },
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ends = { "pipeworks_tube_end.png^[colorize:" .. color },
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short = "pipeworks_tube_tube_short.png^[colorize:" .. color,
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node_def = {
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tube = { priority = 150 } -- higher than tubedevices (100)
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},
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})
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minetest.register_craft( {
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output = "pipeworks:priority_tube_1 6",
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recipe = {
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{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
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{ "default:gold_ingot", "", "default:gold_ingot" },
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{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
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},
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})
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end
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if pipeworks.enable_accelerator_tube then
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pipeworks.register_tube("pipeworks:accelerator_tube", {
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description = "Accelerating Pneumatic Tube Segment",
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