code and registrations cleanup (#101)
* code and registrations cleanup * don't expose materials to global env --------- Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
This commit is contained in:
parent
dd6950f7b0
commit
578e45257b
13
.github/workflows/luacheck.yml
vendored
13
.github/workflows/luacheck.yml
vendored
@ -1,13 +1,10 @@
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name: luacheck
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on: [push, pull_request]
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jobs:
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build:
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luacheck:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@master
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- name: apt
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run: sudo apt-get install -y luarocks
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- name: luacheck install
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run: luarocks install --local luacheck
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- name: luacheck run
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run: $HOME/.luarocks/bin/luacheck ./
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- name: Checkout
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uses: actions/checkout@master
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- name: Luacheck
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uses: lunarmodules/luacheck@master
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93
common.lua
93
common.lua
@ -1,3 +1,96 @@
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local S = minetest.get_translator("pipeworks")
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-- Random variables
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pipeworks.expect_infinite_stacks = true
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if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
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pipeworks.expect_infinite_stacks = false
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end
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pipeworks.meseadjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
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pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y=0, z=0},
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{x=0, y=1, z=1},{x=0, y=1, z=-1},{x=1, y=1, z=0},{x=-1, y=1, z=0},
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{x=0, y=-1, z=1},{x=0, y=-1, z=-1},{x=1, y=-1, z=0},{x=-1, y=-1, z=0},
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{x=0, y=1, z=0}, {x=0, y=-1, z=0}}
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pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
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pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
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pipeworks.liquid_texture = minetest.registered_nodes[pipeworks.liquids.water.flowing].tiles[1]
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if type(pipeworks.liquid_texture) == "table" then pipeworks.liquid_texture = pipeworks.liquid_texture.name end
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pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}
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pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
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pipeworks.button_base = "image_button[0,4.3;1,0.6"
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pipeworks.button_label = "label[0.9,4.31;"..S("Allow splitting incoming stacks from tubes").."]"
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-- Helper functions
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function pipeworks.fix_image_names(table, replacement)
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local outtable={}
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for i in ipairs(table) do
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outtable[i]=string.gsub(table[i], "_XXXXX", replacement)
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end
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return outtable
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end
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local function overlay_tube_texture(texture)
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-- The texture appears the first time to be colorized as the opaque background.
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return ("(%s)^[noalpha^[colorize:#dadada^(%s)"):format(texture, texture)
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end
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function pipeworks.make_tube_tile(tile)
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if pipeworks.use_real_entities then
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return tile
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elseif type(tile) == "string" then
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return overlay_tube_texture(tile)
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else
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tile = table.copy(tile)
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if tile.color then
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-- Won't work 100% of the time, but good enough.
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tile.name = tile.name .. "^[multiply:" .. minetest.colorspec_to_colorstring(tile.color)
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tile.color = nil
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end
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tile.name = overlay_tube_texture(tile.name)
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tile.backface_culling = nil -- The texture is opaque
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return tile
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end
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end
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function pipeworks.add_node_box(t, b)
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if not t or not b then return end
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for i in ipairs(b)
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do table.insert(t, b[i])
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end
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end
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function pipeworks.may_configure(pos, player)
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local name = player:get_player_name()
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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if owner ~= "" and owner == name then -- wielders and filters
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return true
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end
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return not minetest.is_protected(pos, name)
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end
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function pipeworks.replace_name(tbl,tr,name)
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local ntbl={}
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for key,i in pairs(tbl) do
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if type(i)=="string" then
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ntbl[key]=string.gsub(i,tr,name)
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elseif type(i)=="table" then
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ntbl[key]=pipeworks.replace_name(i,tr,name)
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else
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ntbl[key]=i
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end
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end
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return ntbl
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end
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----------------------
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-- Vector functions --
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----------------------
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76
crafts.lua
76
crafts.lua
@ -1,70 +1,5 @@
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local materials = {
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stone = "default:stone",
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desert_stone = "default:desert_stone",
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desert_sand = "default:desert_sand",
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chest = "default:chest",
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copper_ingot = "default:copper_ingot",
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steel_ingot = "default:steel_ingot",
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gold_ingot = "default:gold_ingot",
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mese = "default:mese",
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mese_crystal = "default:mese_crystal",
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mese_crystal_fragment = "default:mese_crystal_fragment",
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teleporter = "default:mese",
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glass = "default:glass",
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}
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if minetest.get_modpath("mcl_core") then
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materials = {
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stone = "mcl_core:stone",
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desert_stone = "mcl_core:redsandstone",
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desert_sand = "mcl_core:sand",
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chest = "mcl_chests:chest",
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steel_ingot = "mcl_core:iron_ingot",
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gold_ingot = "mcl_core:gold_ingot",
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mese = "mesecons_torch:redstoneblock",
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mese_crystal = "mesecons:redstone",
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mese_crystal_fragment = "mesecons:redstone",
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teleporter = "mesecons_torch:redstoneblock",
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copper_ingot = "mcl_copper:copper_ingot",
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glass = "mcl_core:glass",
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}
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elseif minetest.get_modpath("fl_ores") and minetest.get_modpath("fl_stone") then
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materials = {
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stone = "fl_stone:stone",
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desert_stone = "fl_stone:desert_stone",
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desert_sand = "fl_stone:desert_sand",
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chest = "fl_storage:wood_chest",
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steel_ingot = "fl_ores:iron_ingot",
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gold_ingot = "fl_ores:gold_ingot",
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mese = "fl_ores:iron_ingot",
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mese_crystal = "fl_ores:iron_ingot",
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mese_crystal_fragment = "fl_ores:iron_ingot",
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teleporter = "fl_ores:iron_ingot",
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copper_ingot = "fl_ores:copper_ingot",
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glass = "fl_glass:framed_glass",
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}
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elseif minetest.get_modpath("hades_core") then
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materials = {
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stone = "hades_core:stone",
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desert_stone = "hades_core:stone_baked",
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desert_sand = "hades_core:volcanic_sand",
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chest = "hades_chests:chest";
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steel_ingot = "hades_core:steel_ingot",
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gold_ingot = "hades_core:gold_ingot",
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mese = "hades_core:mese",
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mese_crystal = "hades_core:mese_crystal",
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mese_crystal_fragment = "hades_core:mese_crystal_fragment",
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teleporter = "hades_materials:teleporter_device",
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copper_ingot = "hades_core:copper_ingot",
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tin_ingot = "hades_core:tin_ingot",
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glass = "hades_core:glass",
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}
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if minetest.get_modpath("hades_default") then
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materials.desert_sand = "hades_default:desert_sand"
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end
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end
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-- Crafting recipes for pipes
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local materials = ...
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minetest.register_craft( {
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output = "pipeworks:pipe_1_empty 12",
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@ -194,15 +129,6 @@ minetest.register_craft( {
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},
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})
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minetest.register_craft( {
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output = "pipeworks:steel_block_embedded_tube 1",
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recipe = {
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{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot },
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{ materials.steel_ingot, "pipeworks:tube_1", materials.steel_ingot },
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{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot }
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},
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})
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minetest.register_craft( {
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output = "pipeworks:steel_pane_embedded_tube 1",
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recipe = {
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155
init.lua
155
init.lua
@ -4,21 +4,20 @@
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-- and devices that they can connect to.
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--
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pipeworks = {}
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pipeworks.ui_cat_tube_list = {}
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pipeworks.worldpath = minetest.get_worldpath()
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pipeworks.modpath = minetest.get_modpath("pipeworks")
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local S = minetest.get_translator("pipeworks")
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pipeworks.liquids = {}
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pipeworks.liquids.water = {
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source = minetest.registered_nodes["mapgen_water_source"].name,
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flowing = minetest.registered_nodes["mapgen_water_source"].liquid_alternative_flowing
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}
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pipeworks.liquids.river_water = {
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source = minetest.registered_nodes["mapgen_river_water_source"].name,
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flowing = minetest.registered_nodes["mapgen_river_water_source"].liquid_alternative_flowing
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pipeworks = {
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ui_cat_tube_list = {},
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worldpath = minetest.get_worldpath(),
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modpath = minetest.get_modpath("pipeworks"),
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liquids = {
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water = {
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source = minetest.registered_nodes["mapgen_water_source"].name,
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flowing = minetest.registered_nodes["mapgen_water_source"].liquid_alternative_flowing
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},
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river_water = {
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source = minetest.registered_nodes["mapgen_river_water_source"].name,
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flowing = minetest.registered_nodes["mapgen_river_water_source"].liquid_alternative_flowing
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}
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}
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}
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dofile(pipeworks.modpath.."/default_settings.lua")
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@ -36,97 +35,6 @@ if pipeworks.entity_update_interval >= 0.2 and pipeworks.enable_accelerator_tube
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minetest.log("warning", "pipeworks accelerator tubes will not entirely work with an entity update interval 0.2 or above.")
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end
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-- Random variables
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pipeworks.expect_infinite_stacks = true
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if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
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pipeworks.expect_infinite_stacks = false
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end
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pipeworks.meseadjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
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pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y=0, z=0},
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{x=0, y=1, z=1},{x=0, y=1, z=-1},{x=1, y=1, z=0},{x=-1, y=1, z=0},
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{x=0, y=-1, z=1},{x=0, y=-1, z=-1},{x=1, y=-1, z=0},{x=-1, y=-1, z=0},
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{x=0, y=1, z=0}, {x=0, y=-1, z=0}}
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pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
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pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
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pipeworks.liquid_texture = minetest.registered_nodes[pipeworks.liquids.water.flowing].tiles[1]
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if type(pipeworks.liquid_texture) == "table" then pipeworks.liquid_texture = pipeworks.liquid_texture.name end
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pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}
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pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
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pipeworks.button_base = "image_button[0,4.3;1,0.6"
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pipeworks.button_label = "label[0.9,4.31;"..S("Allow splitting incoming stacks from tubes").."]"
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-- Helper functions
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function pipeworks.fix_image_names(table, replacement)
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local outtable={}
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for i in ipairs(table) do
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outtable[i]=string.gsub(table[i], "_XXXXX", replacement)
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end
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return outtable
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end
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local function overlay_tube_texture(texture)
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-- The texture appears the first time to be colorized as the opaque background.
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return ("(%s)^[noalpha^[colorize:#dadada^(%s)"):format(texture, texture)
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end
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function pipeworks.make_tube_tile(tile)
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if pipeworks.use_real_entities then
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return tile
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elseif type(tile) == "string" then
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return overlay_tube_texture(tile)
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else
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tile = table.copy(tile)
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if tile.color then
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-- Won't work 100% of the time, but good enough.
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tile.name = tile.name .. "^[multiply:" .. minetest.colorspec_to_colorstring(tile.color)
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tile.color = nil
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end
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tile.name = overlay_tube_texture(tile.name)
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tile.backface_culling = nil -- The texture is opaque
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return tile
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end
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end
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function pipeworks.add_node_box(t, b)
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if not t or not b then return end
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for i in ipairs(b)
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do table.insert(t, b[i])
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end
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end
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function pipeworks.may_configure(pos, player)
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local name = player:get_player_name()
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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if owner ~= "" and owner == name then -- wielders and filters
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return true
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end
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return not minetest.is_protected(pos, name)
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end
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function pipeworks.replace_name(tbl,tr,name)
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local ntbl={}
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for key,i in pairs(tbl) do
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if type(i)=="string" then
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ntbl[key]=string.gsub(i,tr,name)
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elseif type(i)=="table" then
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ntbl[key]=pipeworks.replace_name(i,tr,name)
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else
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ntbl[key]=i
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end
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end
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return ntbl
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end
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pipeworks.logger = function(msg)
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minetest.log("action", "[pipeworks] "..msg)
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end
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@ -150,15 +58,29 @@ dofile(pipeworks.modpath.."/autoplace_tubes.lua")
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dofile(pipeworks.modpath.."/luaentity.lua")
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dofile(pipeworks.modpath.."/item_transport.lua")
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dofile(pipeworks.modpath.."/flowing_logic.lua")
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dofile(pipeworks.modpath.."/tube_registration.lua")
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dofile(pipeworks.modpath.."/routing_tubes.lua")
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dofile(pipeworks.modpath.."/sorting_tubes.lua")
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dofile(pipeworks.modpath.."/signal_tubes.lua")
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dofile(pipeworks.modpath.."/decorative_tubes.lua")
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dofile(pipeworks.modpath.."/filter-injector.lua")
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dofile(pipeworks.modpath.."/trashcan.lua")
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dofile(pipeworks.modpath.."/wielder.lua")
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local materials = loadfile(pipeworks.modpath.."/materials.lua")()
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dofile(pipeworks.modpath.."/tubes/registration.lua")
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dofile(pipeworks.modpath.."/tubes/routing.lua")
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dofile(pipeworks.modpath.."/tubes/sorting.lua")
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dofile(pipeworks.modpath.."/tubes/signal.lua")
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loadfile(pipeworks.modpath.."/tubes/embedded_tube.lua")(materials)
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dofile(pipeworks.modpath.."/tubes/pane_embedded_tube.lua")
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if pipeworks.enable_teleport_tube then
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dofile(pipeworks.modpath.."/tubes/teleport.lua")
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end
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if pipeworks.enable_lua_tube and minetest.get_modpath("mesecons") then
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dofile(pipeworks.modpath.."/tubes/lua.lua")
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end
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if pipeworks.enable_sand_tube or pipeworks.enable_mese_sand_tube then
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dofile(pipeworks.modpath.."/tubes/vacuum.lua")
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end
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local logicdir = "/pressure_logic/"
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-- note that even with these files the new flow logic is not yet default.
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@ -172,9 +94,6 @@ dofile(pipeworks.modpath..logicdir.."flowable_node_registry_install.lua")
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if pipeworks.enable_pipes then
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dofile(pipeworks.modpath.."/pipes.lua")
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end
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if pipeworks.enable_teleport_tube then
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dofile(pipeworks.modpath.."/teleport_tube.lua")
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end
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if pipeworks.enable_pipe_devices then
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dofile(pipeworks.modpath.."/devices.lua")
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end
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@ -191,14 +110,8 @@ end
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if pipeworks.enable_autocrafter then
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dofile(pipeworks.modpath.."/autocrafter.lua")
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end
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||||
if pipeworks.enable_lua_tube and minetest.get_modpath("mesecons") then
|
||||
dofile(pipeworks.modpath.."/lua_tube.lua")
|
||||
end
|
||||
if pipeworks.enable_sand_tube or pipeworks.enable_mese_sand_tube then
|
||||
dofile(pipeworks.modpath.."/vacuum_tubes.lua")
|
||||
end
|
||||
|
||||
dofile(pipeworks.modpath.."/crafts.lua")
|
||||
loadfile(pipeworks.modpath.."/crafts.lua")(materials)
|
||||
|
||||
minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
|
||||
|
||||
|
67
materials.lua
Normal file
67
materials.lua
Normal file
@ -0,0 +1,67 @@
|
||||
local materials = {
|
||||
stone = "default:stone",
|
||||
desert_stone = "default:desert_stone",
|
||||
desert_sand = "default:desert_sand",
|
||||
chest = "default:chest",
|
||||
copper_ingot = "default:copper_ingot",
|
||||
steel_ingot = "default:steel_ingot",
|
||||
gold_ingot = "default:gold_ingot",
|
||||
mese = "default:mese",
|
||||
mese_crystal = "default:mese_crystal",
|
||||
mese_crystal_fragment = "default:mese_crystal_fragment",
|
||||
teleporter = "default:mese",
|
||||
glass = "default:glass"
|
||||
}
|
||||
|
||||
if minetest.get_modpath("mcl_core") then
|
||||
materials = {
|
||||
stone = "mcl_core:stone",
|
||||
desert_stone = "mcl_core:redsandstone",
|
||||
desert_sand = "mcl_core:sand",
|
||||
chest = "mcl_chests:chest",
|
||||
steel_ingot = "mcl_core:iron_ingot",
|
||||
gold_ingot = "mcl_core:gold_ingot",
|
||||
mese = "mesecons_torch:redstoneblock",
|
||||
mese_crystal = "mesecons:redstone",
|
||||
mese_crystal_fragment = "mesecons:redstone",
|
||||
teleporter = "mesecons_torch:redstoneblock",
|
||||
copper_ingot = "mcl_copper:copper_ingot",
|
||||
glass = "mcl_core:glass",
|
||||
}
|
||||
elseif minetest.get_modpath("fl_ores") and minetest.get_modpath("fl_stone") then
|
||||
materials = {
|
||||
stone = "fl_stone:stone",
|
||||
desert_stone = "fl_stone:desert_stone",
|
||||
desert_sand = "fl_stone:desert_sand",
|
||||
chest = "fl_storage:wood_chest",
|
||||
steel_ingot = "fl_ores:iron_ingot",
|
||||
gold_ingot = "fl_ores:gold_ingot",
|
||||
mese = "fl_ores:iron_ingot",
|
||||
mese_crystal = "fl_ores:iron_ingot",
|
||||
mese_crystal_fragment = "fl_ores:iron_ingot",
|
||||
teleporter = "fl_ores:iron_ingot",
|
||||
copper_ingot = "fl_ores:copper_ingot",
|
||||
glass = "fl_glass:framed_glass",
|
||||
}
|
||||
elseif minetest.get_modpath("hades_core") then
|
||||
materials = {
|
||||
stone = "hades_core:stone",
|
||||
desert_stone = "hades_core:stone_baked",
|
||||
desert_sand = "hades_core:volcanic_sand",
|
||||
chest = "hades_chests:chest";
|
||||
steel_ingot = "hades_core:steel_ingot",
|
||||
gold_ingot = "hades_core:gold_ingot",
|
||||
mese = "hades_core:mese",
|
||||
mese_crystal = "hades_core:mese_crystal",
|
||||
mese_crystal_fragment = "hades_core:mese_crystal_fragment",
|
||||
teleporter = "hades_materials:teleporter_device",
|
||||
copper_ingot = "hades_core:copper_ingot",
|
||||
tin_ingot = "hades_core:tin_ingot",
|
||||
glass = "hades_core:glass",
|
||||
}
|
||||
if minetest.get_modpath("hades_default") then
|
||||
materials.desert_sand = "hades_default:desert_sand"
|
||||
end
|
||||
end
|
||||
|
||||
return materials
|
68
tubes/embedded_tube.lua
Normal file
68
tubes/embedded_tube.lua
Normal file
@ -0,0 +1,68 @@
|
||||
local materials = ...
|
||||
local S = minetest.get_translator("pipeworks")
|
||||
|
||||
local straight = function(pos, node, velocity, stack) return {velocity} end
|
||||
local steel_tex = "[combine:16x16^[noalpha^[colorize:#D3D3D3"
|
||||
if minetest.get_modpath("default") then steel_tex = "default_steel_block.png" end
|
||||
|
||||
-- register an embedded tube
|
||||
function pipeworks.register_embedded_tube(nodename, opts)
|
||||
minetest.register_node(nodename, {
|
||||
description = opts.description,
|
||||
tiles = {
|
||||
opts.base_texture,
|
||||
opts.base_texture,
|
||||
opts.base_texture,
|
||||
opts.base_texture,
|
||||
opts.base_texture .. "^pipeworks_tube_connection_metallic.png",
|
||||
opts.base_texture .. "^pipeworks_tube_connection_metallic.png",
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {
|
||||
cracky = 1,
|
||||
oddly_breakable_by_hand = 1,
|
||||
tubedevice = 1,
|
||||
dig_glass = 2,
|
||||
pickaxey=1,
|
||||
handy=1
|
||||
},
|
||||
_mcl_hardness = 0.8,
|
||||
legacy_facedir_simple = true,
|
||||
_sound_def = {
|
||||
key = "node_sound_stone_defaults",
|
||||
},
|
||||
tube = {
|
||||
connect_sides = {
|
||||
front = 1,
|
||||
back = 1
|
||||
},
|
||||
priority = 50,
|
||||
can_go = straight,
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
|
||||
end
|
||||
},
|
||||
after_place_node = pipeworks.after_place,
|
||||
after_dig_node = pipeworks.after_dig,
|
||||
on_rotate = pipeworks.on_rotate,
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = nodename .. " 1",
|
||||
recipe = {
|
||||
{ opts.base_ingredient, opts.base_ingredient, opts.base_ingredient },
|
||||
{ opts.base_ingredient, "pipeworks:tube_1", opts.base_ingredient },
|
||||
{ opts.base_ingredient, opts.base_ingredient, opts.base_ingredient }
|
||||
},
|
||||
})
|
||||
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = nodename
|
||||
end
|
||||
|
||||
-- steelblock embedded tube
|
||||
pipeworks.register_embedded_tube("pipeworks:steel_block_embedded_tube", {
|
||||
description = S("Airtight steelblock embedded tube"),
|
||||
base_texture = steel_tex,
|
||||
base_ingredient = materials.steel_ingot
|
||||
})
|
@ -1,39 +1,6 @@
|
||||
local S = minetest.get_translator("pipeworks")
|
||||
|
||||
local straight = function(pos, node, velocity, stack) return {velocity} end
|
||||
local steel_tex = "[combine:16x16^[noalpha^[colorize:#D3D3D3"
|
||||
if minetest.get_modpath("default") then steel_tex = "default_steel_block.png" end
|
||||
|
||||
minetest.register_node("pipeworks:steel_block_embedded_tube", {
|
||||
description = S("Airtight steelblock embedded tube"),
|
||||
tiles = {
|
||||
steel_tex, steel_tex,
|
||||
steel_tex, steel_tex,
|
||||
steel_tex .. "^pipeworks_tube_connection_metallic.png",
|
||||
steel_tex .. "^pipeworks_tube_connection_metallic.png",
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2, pickaxey=1, handy=1},
|
||||
_mcl_hardness=0.8,
|
||||
legacy_facedir_simple = true,
|
||||
_sound_def = {
|
||||
key = "node_sound_stone_defaults",
|
||||
},
|
||||
tube = {
|
||||
connect_sides = {front = 1, back = 1,},
|
||||
priority = 50,
|
||||
can_go = straight,
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
|
||||
end,
|
||||
},
|
||||
after_place_node = pipeworks.after_place,
|
||||
after_dig_node = pipeworks.after_dig,
|
||||
on_rotate = pipeworks.on_rotate,
|
||||
})
|
||||
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_block_embedded_tube"
|
||||
|
||||
local pane_box = {
|
||||
type = "fixed",
|
Loading…
Reference in New Issue
Block a user