Add vacuum tube visualizations using vizlib
(#128)
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@ -21,6 +21,6 @@ read_globals = {
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"default", "mesecon", "digiline",
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"default", "mesecon", "digiline",
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"screwdriver", "unified_inventory",
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"screwdriver", "unified_inventory",
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"i3", "mcl_experience", "awards",
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"i3", "mcl_experience", "awards",
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"xcompat", "fakelib",
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"xcompat", "fakelib", "vizlib",
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}
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}
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2
mod.conf
2
mod.conf
@ -1,5 +1,5 @@
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name = pipeworks
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name = pipeworks
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description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
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description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
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depends = basic_materials, xcompat, fakelib
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depends = basic_materials, xcompat, fakelib
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optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience
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optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience, vizlib
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min_minetest_version = 5.5.0
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min_minetest_version = 5.5.0
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@ -1,6 +1,8 @@
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local S = minetest.get_translator("pipeworks")
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local S = minetest.get_translator("pipeworks")
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local has_vislib = minetest.get_modpath("vizlib")
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local enable_max = minetest.settings:get_bool("pipeworks_enable_items_per_tube_limit", true)
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local enable_max = minetest.settings:get_bool("pipeworks_enable_items_per_tube_limit", true)
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local max_items = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
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local max_items = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
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max_items = math.ceil(max_items / 2) -- Limit vacuuming to half the max limit
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max_items = math.ceil(max_items / 2) -- Limit vacuuming to half the max limit
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@ -38,6 +40,15 @@ local function repair_tube(pos, was_node)
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set_timer(pos)
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set_timer(pos)
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end
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end
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local function show_area(pos, node, player)
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if not player or player:get_wielded_item():get_name() ~= "" then
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-- Only show area when using an empty hand
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return
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end
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local radius = tonumber(minetest.get_meta(pos):get("dist")) or 2
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vizlib.draw_cube(pos, radius + 0.5, {player = player})
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end
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if pipeworks.enable_sand_tube then
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if pipeworks.enable_sand_tube then
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pipeworks.register_tube("pipeworks:sand_tube", {
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pipeworks.register_tube("pipeworks:sand_tube", {
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description = S("Vacuuming Pneumatic Tube Segment"),
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description = S("Vacuuming Pneumatic Tube Segment"),
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@ -56,6 +67,7 @@ if pipeworks.enable_sand_tube then
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vacuum(pos, 2)
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vacuum(pos, 2)
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set_timer(pos)
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set_timer(pos)
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end,
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end,
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on_punch = has_vislib and show_area or nil,
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},
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},
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})
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})
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end
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end
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@ -101,6 +113,7 @@ if pipeworks.enable_mese_sand_tube then
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meta:set_int("dist", dist)
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meta:set_int("dist", dist)
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meta:set_string("infotext", S("Adjustable Vacuuming Tube (@1m)", dist))
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meta:set_string("infotext", S("Adjustable Vacuuming Tube (@1m)", dist))
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end,
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end,
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on_punch = has_vislib and show_area or nil,
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},
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},
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})
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})
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end
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end
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