improve autocrafter infotext handling
use the item description and provide more information in paused states
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502395aa13
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@ -13,6 +13,13 @@ local function count_index(invlist)
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return index
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end
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local function get_item_info(stack)
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local name = stack:get_name()
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local def = minetest.registered_items[name]
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local description = def and def.description or "Unknown item"
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return description, name
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end
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local function get_craft(pos, inventory, hash)
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local hash = hash or minetest.hash_node_position(pos)
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local craft = autocrafterCache[hash]
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@ -30,7 +37,7 @@ local function autocraft(inventory, craft)
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local output_item = craft.output.item
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-- check if we have enough room in dst
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if not inventory:room_for_item("dst", output_item) then return false end
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if not inventory:room_for_item("dst", output_item) then return false end
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local consumption = craft.consumption
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local inv_index = count_index(inventory:get_list("src"))
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-- check if we have enough material available
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@ -58,10 +65,10 @@ local function run_autocrafter(pos, elapsed)
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local meta = minetest.get_meta(pos)
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local inventory = meta:get_inventory()
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local craft = get_craft(pos, inventory)
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local output_item = craft.output.item
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-- only use crafts that have an actual result
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if craft.output.item:is_empty() then
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meta:set_string("infotext", text or "Autocrafter: unknown recipe")
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if output_item:is_empty() then
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meta:set_string("infotext", "unconfigured Autocrafter: unknown recipe")
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return false
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end
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@ -117,7 +124,8 @@ local function after_recipe_change(pos, inventory)
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craft = craft or get_craft(pos, inventory, hash)
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local output_item = craft.output.item
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meta:set_string("infotext", "Autocrafter: " .. output_item:get_name())
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local description, name = get_item_info(output_item)
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meta:set_string("infotext", string.format("'%s' Autocrafter (%s)", description, name))
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inventory:set_stack("output", 1, output_item)
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after_inventory_change(pos)
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@ -149,8 +157,10 @@ local function on_output_change(pos, inventory, stack)
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after_recipe_change(pos, inventory)
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end
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local function set_formspec(meta, enabled)
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-- returns false if we shouldn't bother attempting to start the timer again after this
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local function update_meta(meta, enabled)
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local state = enabled and "on" or "off"
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meta:set_int("enabled", enabled and 1 or 0)
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meta:set_string("formspec",
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"size[8,11]"..
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"list[context;recipe;0,0;3,3;]"..
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@ -164,21 +174,36 @@ local function set_formspec(meta, enabled)
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default.gui_slots..
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default.get_hotbar_bg(0,7) ..
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"list[current_player;main;0,7;8,4;]")
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-- toggling the button doesn't quite call for running a recipe change check
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-- so instead we run a minimal version for infotext setting only
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-- this might be more written code, but actually executes less
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local output = meta:get_inventory():get_stack("output", 1)
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if output:is_empty() then -- doesn't matter if paused or not
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meta:set_string("infotext", "unconfigured Autocrafter")
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return false
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end
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local description, name = get_item_info(output)
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local infotext = enabled and string.format("'%s' Autocrafter (%s)", description, name)
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or string.format("paused '%s' Autocrafter", description)
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meta:set_string("infotext", infotext)
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return enabled
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end
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-- 1st version of the autocrafter had actual items in the crafting grid
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-- the 2nd replaced these with virtual items, dropped the content on update and set "virtual_items" to string "1"
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-- the third added an output inventory, changed the formspec and added a button for enabling/disabling
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-- so we work out way backwards on this history and update each single case to the newest version
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local function update_autocrafter(pos, meta)
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local function upgrade_autocrafter(pos, meta)
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local meta = meta or minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if inv:get_size("output") == 0 then -- we are version 2 or 1
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inv:set_size("output", 1)
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-- migrate the old autocrafters into an "enabled" state
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meta:set_int("enabled", 1)
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set_formspec(meta, true)
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update_meta(meta, true)
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if meta:get_string("virtual_items") == "1" then -- we are version 2
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-- we allready dropped stuff, so lets remove the metadatasetting (we are not being called again for this node)
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@ -221,29 +246,26 @@ minetest.register_node("pipeworks:autocrafter", {
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connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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set_formspec(meta, false)
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meta:set_string("infotext", "unconfigured Autocrafter")
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local inv = meta:get_inventory()
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inv:set_size("src", 3*8)
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inv:set_size("recipe", 3*3)
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inv:set_size("dst", 4*3)
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inv:set_size("output", 1)
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update_meta(meta, false)
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos)
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if fields.on then
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meta:set_int("enabled", 0)
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set_formspec(meta, false)
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update_meta(meta, false)
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minetest.get_node_timer(pos):stop()
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meta:set_string("infotext", text or "paused Autocrafter")
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elseif fields.off then
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meta:set_int("enabled", 1)
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set_formspec(meta, true)
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start_crafter(pos)
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if update_meta(meta, true) then
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start_crafter(pos)
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end
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end
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end,
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can_dig = function(pos, player)
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update_autocrafter(pos)
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upgrade_autocrafter(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return (inv:is_empty("src") and inv:is_empty("dst"))
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@ -256,7 +278,7 @@ minetest.register_node("pipeworks:autocrafter", {
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autocrafterCache[minetest.hash_node_position(pos)] = nil
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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update_autocrafter(pos)
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upgrade_autocrafter(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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if listname == "recipe" then
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stack:set_count(1)
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@ -271,7 +293,7 @@ minetest.register_node("pipeworks:autocrafter", {
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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update_autocrafter(pos)
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upgrade_autocrafter(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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if listname == "recipe" then
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inv:set_stack(listname, index, ItemStack(""))
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@ -285,7 +307,7 @@ minetest.register_node("pipeworks:autocrafter", {
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return stack:get_count()
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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update_autocrafter(pos)
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upgrade_autocrafter(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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