add finite water feature toggle and auto-detect code
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9
autodetect-finite-water.lua
Normal file
9
autodetect-finite-water.lua
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@ -0,0 +1,9 @@
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-- enable finite liquid in the presence of dynamic liquid to preserve water volume.
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local enable = false
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if minetest.get_modpath("dynamic_liquid") then
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pipeworks.logger("detected mod dynamic_liquid, enabling finite liquid flag")
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enable = true
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end
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pipeworks.toggles.finite_water = enable
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5
init.lua
5
init.lua
@ -103,6 +103,11 @@ end
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-------------------------------------------
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-------------------------------------------
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-- Load the various other parts of the mod
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-- Load the various other parts of the mod
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-- early auto-detection for finite water mode if not explicitly disabled
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if pipeworks.toggles.finite_water == nil then
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dofile(pipeworks.modpath.."/autodetect-finite-water.lua")
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end
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dofile(pipeworks.modpath.."/common.lua")
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dofile(pipeworks.modpath.."/common.lua")
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dofile(pipeworks.modpath.."/models.lua")
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dofile(pipeworks.modpath.."/models.lua")
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dofile(pipeworks.modpath.."/autoplace_pipes.lua")
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dofile(pipeworks.modpath.."/autoplace_pipes.lua")
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