Fix some more coding style, fix a crash, get rid of a conversion table (only used for the table generation)
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parent
27f3a8ab31
commit
76183bc325
32
tubes.lua
32
tubes.lua
@ -12,7 +12,6 @@ minetest.register_alias("pipeworks:tube", "pipeworks:tube_000000")
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local REGISTER_COMPATIBILITY = true
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local REGISTER_COMPATIBILITY = true
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local stv = {1, 3, 5, 2, 4, 6}
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local vti = {4, 3, 2, 1, 6, 5}
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local vti = {4, 3, 2, 1, 6, 5}
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local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, ends, short, inv, special, connects, style)
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local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, ends, short, inv, special, connects, style)
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@ -24,15 +23,15 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
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outimgs[vti[i]] = plain[i]
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outimgs[vti[i]] = plain[i]
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end
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end
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for _, side in ipairs(connects) do
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for _, v in ipairs(connects) do
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local v = stv[side+1]
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pipeworks.add_node_box(outboxes, pipeworks.tube_boxes[v])
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pipeworks.add_node_box(outboxes, pipeworks.tube_boxes[v])
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table.insert(outsel, pipeworks.tube_selectboxes[v])
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table.insert(outsel, pipeworks.tube_selectboxes[v])
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outimgs[vti[v]] = noctrs[v]
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outimgs[vti[v]] = noctrs[v]
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end
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end
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if #connects == 1 then
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if #connects == 1 then
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local v = stv[(connects[1]+3)%6+1]
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local v = connects[1]
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v = v-1 + 2*(v%2) -- Opposite side
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outimgs[vti[v]] = ends[v]
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outimgs[vti[v]] = ends[v]
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end
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end
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@ -145,22 +144,22 @@ pipeworks.register_tube = function(name, desc, plain, noctrs, ends, short, inv,
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for zp = 0, 1 do
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for zp = 0, 1 do
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local connects = {}
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local connects = {}
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if xm == 1 then
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if xm == 1 then
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connects[#connects+1] = 0
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connects[#connects+1] = 1
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end
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end
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if xp == 1 then
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if xp == 1 then
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connects[#connects+1] = 3
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connects[#connects+1] = 2
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end
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end
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if ym == 1 then
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if ym == 1 then
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connects[#connects+1] = 1
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connects[#connects+1] = 3
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end
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end
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if yp == 1 then
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if yp == 1 then
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connects[#connects+1] = 4
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connects[#connects+1] = 4
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end
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end
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if zm == 1 then
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if zm == 1 then
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connects[#connects+1] = 2
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connects[#connects+1] = 5
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end
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end
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if zp == 1 then
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if zp == 1 then
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connects[#connects+1] = 5
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connects[#connects+1] = 6
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end
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end
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local tname = xm..xp..ym..yp..zm..zp
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local tname = xm..xp..ym..yp..zm..zp
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register_one_tube(name, tname, "000000", desc, plain, noctrs, ends, short, inv, special, connects, "old")
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register_one_tube(name, tname, "000000", desc, plain, noctrs, ends, short, inv, special, connects, "old")
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@ -171,7 +170,7 @@ pipeworks.register_tube = function(name, desc, plain, noctrs, ends, short, inv,
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end
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end
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end
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end
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else
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else
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local cconnects = {{}, {0}, {0, 3}, {0, 1}, {0, 1, 2}, {0, 1, 3}, {0, 1, 2, 3}, {0, 1, 3, 4}, {0, 1, 2, 3, 4}, {0, 1, 2, 3, 4, 5}}
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local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}}
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for index, connects in ipairs(cconnects) do
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for index, connects in ipairs(cconnects) do
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register_one_tube(name, tostring(index), "1", desc, plain, noctrs, ends, short, inv, special, connects, "6d")
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register_one_tube(name, tostring(index), "1", desc, plain, noctrs, ends, short, inv, special, connects, "6d")
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end
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end
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@ -441,8 +440,17 @@ end
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if pipeworks.enable_crossing_tube then
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if pipeworks.enable_crossing_tube then
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-- FIXME: The textures are not the correct ones
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-- FIXME: The textures are not the correct ones
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pipeworks.register_tube("pipeworks:crossing_tube", "Crossing tube segment", accelerator_plain_textures,
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local crossing_noctr_textures = {"pipeworks_accelerator_tube_noctr.png", "pipeworks_accelerator_tube_noctr.png", "pipeworks_accelerator_tube_noctr.png",
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accelerator_noctr_textures, accelerator_end_textures, accelerator_short_texture, accelerator_inv_texture,
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"pipeworks_accelerator_tube_noctr.png", "pipeworks_accelerator_tube_noctr.png", "pipeworks_accelerator_tube_noctr.png"}
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local crossing_plain_textures = {"pipeworks_accelerator_tube_plain.png" ,"pipeworks_accelerator_tube_plain.png", "pipeworks_accelerator_tube_plain.png",
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"pipeworks_accelerator_tube_plain.png", "pipeworks_accelerator_tube_plain.png", "pipeworks_accelerator_tube_plain.png"}
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local crossing_end_textures = {"pipeworks_accelerator_tube_end.png", "pipeworks_accelerator_tube_end.png", "pipeworks_accelerator_tube_end.png",
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"pipeworks_accelerator_tube_end.png", "pipeworks_accelerator_tube_end.png", "pipeworks_accelerator_tube_end.png"}
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local crossing_short_texture = "pipeworks_accelerator_tube_short.png"
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local crossing_inv_texture = "pipeworks_accelerator_tube_inv.png"
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pipeworks.register_tube("pipeworks:crossing_tube", "Crossing tube segment", crossing_plain_textures,
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crossing_noctr_textures, crossing_end_textures, crossing_short_texture, crossing_inv_texture,
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{tube = {can_go = function(pos, node, velocity, stack)
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{tube = {can_go = function(pos, node, velocity, stack)
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return {velocity}
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return {velocity}
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end}
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end}
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