switch to using xcompat (#113)
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cb2a59131c
commit
8724c28939
@ -20,6 +20,7 @@ read_globals = {
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-- mods
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-- mods
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"default", "mesecon", "digiline",
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"default", "mesecon", "digiline",
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"screwdriver", "unified_inventory",
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"screwdriver", "unified_inventory",
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"i3", "mcl_experience", "awards"
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"i3", "mcl_experience", "awards",
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"xcompat",
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}
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}
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@ -1,5 +1,5 @@
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-- Crafting recipes for pipes
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-- Crafting recipes for pipes
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local materials = ...
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local materials = xcompat.materials
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minetest.register_craft( {
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minetest.register_craft( {
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output = "pipeworks:pipe_1_empty 12",
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output = "pipeworks:pipe_1_empty 12",
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@ -151,7 +151,7 @@ minetest.register_craft( {
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output = "pipeworks:teleport_tube_1 2",
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output = "pipeworks:teleport_tube_1 2",
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recipe = {
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recipe = {
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{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
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{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
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{ materials.desert_stone, materials.teleporter, materials.desert_stone },
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{ materials.desert_stone, materials.mese, materials.desert_stone },
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{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
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{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
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},
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},
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})
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})
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7
init.lua
7
init.lua
@ -61,14 +61,11 @@ dofile(pipeworks.modpath.."/flowing_logic.lua")
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dofile(pipeworks.modpath.."/filter-injector.lua")
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dofile(pipeworks.modpath.."/filter-injector.lua")
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dofile(pipeworks.modpath.."/trashcan.lua")
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dofile(pipeworks.modpath.."/trashcan.lua")
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dofile(pipeworks.modpath.."/wielder.lua")
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dofile(pipeworks.modpath.."/wielder.lua")
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local materials = loadfile(pipeworks.modpath.."/materials.lua")()
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dofile(pipeworks.modpath.."/tubes/registration.lua")
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dofile(pipeworks.modpath.."/tubes/registration.lua")
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dofile(pipeworks.modpath.."/tubes/routing.lua")
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dofile(pipeworks.modpath.."/tubes/routing.lua")
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dofile(pipeworks.modpath.."/tubes/sorting.lua")
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dofile(pipeworks.modpath.."/tubes/sorting.lua")
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dofile(pipeworks.modpath.."/tubes/signal.lua")
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dofile(pipeworks.modpath.."/tubes/signal.lua")
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loadfile(pipeworks.modpath.."/tubes/embedded_tube.lua")(materials)
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dofile(pipeworks.modpath.."/tubes/embedded_tube.lua")
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dofile(pipeworks.modpath.."/tubes/pane_embedded_tube.lua")
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dofile(pipeworks.modpath.."/tubes/pane_embedded_tube.lua")
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if pipeworks.enable_teleport_tube then
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if pipeworks.enable_teleport_tube then
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@ -111,7 +108,7 @@ if pipeworks.enable_autocrafter then
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dofile(pipeworks.modpath.."/autocrafter.lua")
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dofile(pipeworks.modpath.."/autocrafter.lua")
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end
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end
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loadfile(pipeworks.modpath.."/crafts.lua")(materials)
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dofile(pipeworks.modpath.."/crafts.lua")
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minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
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minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
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@ -1,67 +0,0 @@
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local materials = {
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stone = "default:stone",
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desert_stone = "default:desert_stone",
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desert_sand = "default:desert_sand",
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chest = "default:chest",
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copper_ingot = "default:copper_ingot",
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steel_ingot = "default:steel_ingot",
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gold_ingot = "default:gold_ingot",
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mese = "default:mese",
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mese_crystal = "default:mese_crystal",
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mese_crystal_fragment = "default:mese_crystal_fragment",
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teleporter = "default:mese",
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glass = "default:glass"
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}
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if minetest.get_modpath("mcl_core") then
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materials = {
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stone = "mcl_core:stone",
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desert_stone = "mcl_core:redsandstone",
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desert_sand = "mcl_core:sand",
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chest = "mcl_chests:chest",
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steel_ingot = "mcl_core:iron_ingot",
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gold_ingot = "mcl_core:gold_ingot",
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mese = "mesecons_torch:redstoneblock",
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mese_crystal = "mesecons:redstone",
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mese_crystal_fragment = "mesecons:redstone",
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teleporter = "mesecons_torch:redstoneblock",
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copper_ingot = "mcl_copper:copper_ingot",
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glass = "mcl_core:glass",
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}
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elseif minetest.get_modpath("fl_ores") and minetest.get_modpath("fl_stone") then
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materials = {
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stone = "fl_stone:stone",
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desert_stone = "fl_stone:desert_stone",
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desert_sand = "fl_stone:desert_sand",
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chest = "fl_storage:wood_chest",
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steel_ingot = "fl_ores:iron_ingot",
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gold_ingot = "fl_ores:gold_ingot",
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mese = "fl_ores:iron_ingot",
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mese_crystal = "fl_ores:iron_ingot",
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mese_crystal_fragment = "fl_ores:iron_ingot",
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teleporter = "fl_ores:iron_ingot",
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copper_ingot = "fl_ores:copper_ingot",
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glass = "fl_glass:framed_glass",
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}
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elseif minetest.get_modpath("hades_core") then
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materials = {
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stone = "hades_core:stone",
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desert_stone = "hades_core:stone_baked",
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desert_sand = "hades_core:volcanic_sand",
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chest = "hades_chests:chest";
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steel_ingot = "hades_core:steel_ingot",
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gold_ingot = "hades_core:gold_ingot",
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mese = "hades_core:mese",
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mese_crystal = "hades_core:mese_crystal",
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mese_crystal_fragment = "hades_core:mese_crystal_fragment",
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teleporter = "hades_materials:teleporter_device",
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copper_ingot = "hades_core:copper_ingot",
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tin_ingot = "hades_core:tin_ingot",
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glass = "hades_core:glass",
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}
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if minetest.get_modpath("hades_default") then
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materials.desert_sand = "hades_default:desert_sand"
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end
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end
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return materials
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2
mod.conf
2
mod.conf
@ -1,5 +1,5 @@
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name = pipeworks
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name = pipeworks
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description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
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description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
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depends = basic_materials
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depends = basic_materials, xcompat
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optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience
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optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience
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min_minetest_version = 5.5.0
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min_minetest_version = 5.5.0
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@ -1,4 +1,4 @@
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local materials = ...
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local materials = xcompat.materials
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local S = minetest.get_translator("pipeworks")
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local S = minetest.get_translator("pipeworks")
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local straight = function(pos, node, velocity, stack) return {velocity} end
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local straight = function(pos, node, velocity, stack) return {velocity} end
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