item_transport.lua: split out determination of next position in go_next() into separate function
This commit is contained in:
parent
fb91ba53f1
commit
a2e183c6f3
@ -70,47 +70,24 @@ end
|
||||
|
||||
|
||||
|
||||
-- function called by the on_step callback of the pipeworks tube luaentity.
|
||||
-- the routine is passed the current node position, velocity, itemstack,
|
||||
-- and owner name.
|
||||
-- returns three values:
|
||||
-- * a boolean "found destination" status;
|
||||
-- * a new velocity vector that the tubed item should use, or nil if not found;
|
||||
-- * a "multi-mode" data table (or nil if N/A) where a stack was split apart.
|
||||
-- if this is not nil, the luaentity spawns new tubed items for each new fragment stack,
|
||||
-- then deletes itself (i.e. the original item stack).
|
||||
local function go_next(pos, velocity, stack, owner)
|
||||
-- compatibility behaviour for the existing can_go() callbacks,
|
||||
-- which can only specify a list of possible positions.
|
||||
local function go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner)
|
||||
local next_positions = {}
|
||||
local max_priority = 0
|
||||
local cnode = minetest.get_node(pos)
|
||||
local cmeta = minetest.get_meta(pos)
|
||||
local can_go
|
||||
local speed = math.abs(velocity.x + velocity.y + velocity.z)
|
||||
if speed == 0 then
|
||||
speed = 1
|
||||
end
|
||||
local vel = {x = velocity.x/speed, y = velocity.y/speed, z = velocity.z/speed,speed=speed}
|
||||
if speed >= 4.1 then
|
||||
speed = 4
|
||||
elseif speed >= 1.1 then
|
||||
speed = speed - 0.1
|
||||
else
|
||||
speed = 1
|
||||
end
|
||||
vel.speed = speed
|
||||
|
||||
crunch_tube(pos, cnode, cmeta)
|
||||
-- cycling of outputs:
|
||||
-- an integer counter is kept in each pipe's metadata,
|
||||
-- which allows tracking which output was previously chosen.
|
||||
-- note reliance on get_int returning 0 for uninitialised.
|
||||
local cycledir = cmeta:get_int("tubedir")
|
||||
|
||||
if minetest.registered_nodes[cnode.name] and minetest.registered_nodes[cnode.name].tube and minetest.registered_nodes[cnode.name].tube.can_go then
|
||||
can_go = minetest.registered_nodes[cnode.name].tube.can_go(pos, cnode, vel, stack)
|
||||
else
|
||||
can_go = pipeworks.notvel(adjlist, vel)
|
||||
end
|
||||
-- can_go() is expected to return an array-like table of candidate offsets.
|
||||
-- for each one, look at the node at that offset and determine if it can accept the item.
|
||||
-- also note the prioritisation:
|
||||
-- if any tube is found with a greater priority than previously discovered,
|
||||
-- then the valid positions are reset and and subsequent positions under this are skipped.
|
||||
-- this has the effect of allowing only equal priorities to co-exist.
|
||||
for _, vect in ipairs(can_go) do
|
||||
local npos = vector.add(pos, vect)
|
||||
pipeworks.load_position(npos)
|
||||
@ -133,18 +110,66 @@ local function go_next(pos, velocity, stack, owner)
|
||||
end
|
||||
end
|
||||
|
||||
-- indicate not found if no valid rules were picked up,
|
||||
-- and don't change the counter.
|
||||
if not next_positions[1] then
|
||||
return false, nil, nil
|
||||
return cycledir, false, nil, nil
|
||||
end
|
||||
|
||||
-- otherwise rotate to the next output direction and return that
|
||||
local n = (cycledir % (#next_positions)) + 1
|
||||
local new_velocity = vector.multiply(next_positions[n].vect, vel.speed)
|
||||
return n, true, new_velocity, nil
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
-- function called by the on_step callback of the pipeworks tube luaentity.
|
||||
-- the routine is passed the current node position, velocity, itemstack,
|
||||
-- and owner name.
|
||||
-- returns three values:
|
||||
-- * a boolean "found destination" status;
|
||||
-- * a new velocity vector that the tubed item should use, or nil if not found;
|
||||
-- * a "multi-mode" data table (or nil if N/A) where a stack was split apart.
|
||||
-- if this is not nil, the luaentity spawns new tubed items for each new fragment stack,
|
||||
-- then deletes itself (i.e. the original item stack).
|
||||
local function go_next(pos, velocity, stack, owner)
|
||||
local cnode = minetest.get_node(pos)
|
||||
local cmeta = minetest.get_meta(pos)
|
||||
local speed = math.abs(velocity.x + velocity.y + velocity.z)
|
||||
if speed == 0 then
|
||||
speed = 1
|
||||
end
|
||||
local vel = {x = velocity.x/speed, y = velocity.y/speed, z = velocity.z/speed,speed=speed}
|
||||
if speed >= 4.1 then
|
||||
speed = 4
|
||||
elseif speed >= 1.1 then
|
||||
speed = speed - 0.1
|
||||
else
|
||||
speed = 1
|
||||
end
|
||||
vel.speed = speed
|
||||
|
||||
crunch_tube(pos, cnode, cmeta)
|
||||
-- cycling of outputs:
|
||||
-- an integer counter is kept in each pipe's metadata,
|
||||
-- which allows tracking which output was previously chosen.
|
||||
-- note reliance on get_int returning 0 for uninitialised.
|
||||
local cycledir = cmeta:get_int("tubedir")
|
||||
|
||||
-- pulled out and factored out into go_next_compat() above.
|
||||
-- n is the new value of the cycle counter.
|
||||
-- XXX: this probably needs cleaning up after being split out,
|
||||
-- seven args is a bit too many
|
||||
local n, found, new_velocity, multimode = go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner)
|
||||
|
||||
-- if not using output cycling,
|
||||
-- don't update the field so it stays the same for the next item.
|
||||
if pipeworks.enable_cyclic_mode then
|
||||
cmeta:set_int("tubedir", n)
|
||||
end
|
||||
local new_velocity = vector.multiply(next_positions[n].vect, vel.speed)
|
||||
return true, new_velocity, nil
|
||||
return found, new_velocity, multimode
|
||||
end
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user