Fixed a bug where items were not moved after teleport tube when they went to the same direction.
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@ -222,6 +222,8 @@ minetest.register_entity("pipeworks:tubed_item", {
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end
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end
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local sposcopy={x=self.start_pos.x,y=self.start_pos.y,z=self.start_pos.z}
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node = minetest.env:get_node(self.start_pos)
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if moved and minetest.get_item_group(node.name,"tubedevice_receiver")==1 then
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if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then
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@ -254,7 +256,8 @@ minetest.register_entity("pipeworks:tubed_item", {
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end
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end
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if velocity.x~=velocitycopy.x or velocity.y~=velocitycopy.y or velocity.z~=velocitycopy.z then
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if velocity.x~=velocitycopy.x or velocity.y~=velocitycopy.y or velocity.z~=velocitycopy.z or
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self.start_pos.x~=sposcopy.x or self.start_pos.y~=sposcopy.y or self.start_pos.z~=sposcopy.z then
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self.object:setpos(self.start_pos)
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self.object:setvelocity(velocity)
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end
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