Node breaker fixup for ones lacking pick slot
This has been seen on Vanessa's server, and caused the wielding code to crash.
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20
wielder.lua
20
wielder.lua
@ -269,14 +269,18 @@ if pipeworks.enable_node_breaker then
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local inv = meta:get_inventory()
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-- Node breakers predating the visible pick slot
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-- may have been partially updated. This code
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-- fully updates them. Originally, they had a
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-- ghost pick in a "pick" inventory, no other
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-- inventory, and no form. The partial update of
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-- early with-form node breaker code gives them
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-- "ghost_pick" and "main" inventories, but leaves
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-- the old ghost pick in the "pick" inventory,
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-- and doesn't add a form. First perform that
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-- partial update.
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-- fully updates them. Some have been observed
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-- to have no pick slot at all; first add one.
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if inv:get_size("pick") ~= 1 then
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inv:set_size("pick", 1)
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end
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-- Originally, they had a ghost pick in a "pick"
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-- inventory, no other inventory, and no form.
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-- The partial update of early with-form node
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-- breaker code gives them "ghost_pick" and "main"
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-- inventories, but leaves the old ghost pick in
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-- the "pick" inventory, and doesn't add a form.
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-- First perform that partial update.
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if inv:get_size("ghost_pick") ~= 1 then
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inv:set_size("ghost_pick", 1)
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inv:set_size("main", 100)
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