Try to fix items dropping in unloaded areas
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@ -55,6 +55,7 @@ local function go_next(pos, velocity, stack)
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end
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for _, vect in ipairs(can_go) do
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local npos = vector.add(pos, vect)
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minetest.load_position(npos)
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local node = minetest.get_node(npos)
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local reg_node = minetest.registered_nodes[node.name]
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if reg_node then
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