move all current new_flow_logic code to dedicated sub-directory

This commit is contained in:
thetaepsilon-gamedev 2017-09-30 23:42:26 +01:00
parent d69941a0ae
commit c3627551b0
5 changed files with 6 additions and 5 deletions

View File

@ -115,17 +115,18 @@ dofile(pipeworks.modpath.."/filter-injector.lua")
dofile(pipeworks.modpath.."/trashcan.lua")
dofile(pipeworks.modpath.."/wielder.lua")
local logicdir = "/new_flow_logic/"
-- note that pipes still don't appear until registered in the files below this one, so can still be turned off
dofile(pipeworks.modpath.."/flowable_node_registry.lua")
dofile(pipeworks.modpath..logicdir.."flowable_node_registry.lua")
if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end
if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end
if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end
-- individual enable flags also checked in flowable_nodes_add_pipes.lua
-- individual enable flags also checked in register_local_pipes.lua
if pipeworks.enable_new_flow_logic then
dofile(pipeworks.modpath.."/new_flow_logic.lua")
dofile(pipeworks.modpath.."/register_flow_logic.lua")
dofile(pipeworks.modpath.."/flowable_nodes_add_pipes.lua")
dofile(pipeworks.modpath..logicdir.."abms.lua")
dofile(pipeworks.modpath..logicdir.."abm_register.lua")
dofile(pipeworks.modpath..logicdir.."register_local_pipes.lua")
end
if pipeworks.enable_redefines then