131 lines
4.4 KiB
Lua
131 lines
4.4 KiB
Lua
-- this bit of code modifies the default chests and furnaces to be compatible
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-- with pipeworks.
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minetest.override_item("default:furnace", {
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tiles = {
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"default_furnace_top.png^pipeworks_tube_connection_stony.png",
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"default_furnace_bottom.png^pipeworks_tube_connection_stony.png",
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"default_furnace_side.png^pipeworks_tube_connection_stony.png",
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"default_furnace_side.png^pipeworks_tube_connection_stony.png",
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"default_furnace_side.png^pipeworks_tube_connection_stony.png",
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"default_furnace_front.png"
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},
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groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1},
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tube = {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if direction.y == 1 then
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return inv:add_item("fuel",stack)
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else
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return inv:add_item("src",stack)
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end
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end,
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can_insert = function(pos,node,stack,direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if direction.y == 1 then
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return inv:room_for_item("fuel", stack)
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else
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return inv:room_for_item("src", stack)
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end
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end,
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input_inventory = "dst",
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connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
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},
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})
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minetest.override_item("default:furnace_active", {
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tiles = {
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"default_furnace_top.png^pipeworks_tube_connection_stony.png",
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"default_furnace_bottom.png^pipeworks_tube_connection_stony.png",
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"default_furnace_side.png^pipeworks_tube_connection_stony.png",
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"default_furnace_side.png^pipeworks_tube_connection_stony.png",
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"default_furnace_side.png^pipeworks_tube_connection_stony.png",
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{
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image = "default_furnace_front_active.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.5
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},
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}
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},
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groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1, not_in_creative_inventory = 1},
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tube = {
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insert_object = function(pos,node,stack,direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if direction.y == 1 then
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return inv:add_item("fuel", stack)
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else
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return inv:add_item("src", stack)
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end
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if direction.y == 1 then
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return inv:room_for_item("fuel", stack)
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else
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return inv:room_for_item("src", stack)
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end
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end,
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input_inventory = "dst",
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connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
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},
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})
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minetest.override_item("default:chest", {
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tiles = {
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"default_chest_top.png^pipeworks_tube_connection_wooden.png",
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"default_chest_top.png^pipeworks_tube_connection_wooden.png",
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"default_chest_side.png^pipeworks_tube_connection_wooden.png",
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"default_chest_side.png^pipeworks_tube_connection_wooden.png",
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"default_chest_side.png^pipeworks_tube_connection_wooden.png",
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"default_chest_front.png"
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},
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groups = {choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1},
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tube = {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:add_item("main", stack)
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("main", stack)
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end,
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input_inventory = "main",
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connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
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},
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})
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minetest.override_item("default:chest_locked", {
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tiles = {
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"default_chest_top.png^pipeworks_tube_connection_wooden.png",
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"default_chest_top.png^pipeworks_tube_connection_wooden.png",
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"default_chest_side.png^pipeworks_tube_connection_wooden.png",
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"default_chest_side.png^pipeworks_tube_connection_wooden.png",
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"default_chest_side.png^pipeworks_tube_connection_wooden.png",
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"default_chest_lock.png"
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},
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groups = {choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1},
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tube = {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.env:get_meta(pos)
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local inv = meta:get_inventory()
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return inv:add_item("main", stack)
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.env:get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("main", stack)
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end,
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connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
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},
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})
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