500cce8668
* mcl_barrels compat * open barrel is not in creative inv * fix barrel drop content after dig * fix barrel local var * mcl_furnaces compat * optional depends mcl_barrels and mcl_furnaces * fixing luacheck * .luacheckrc update * renamed files to use _ * renamed files to init.lua * format improvement
133 lines
3.9 KiB
Lua
133 lines
3.9 KiB
Lua
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local old_furnace = table.copy(minetest.registered_nodes["mcl_furnaces:furnace"])
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local tube_entry = "^pipeworks_tube_connection_stony.png"
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local groups = old_furnace.groups
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groups["tubedevice"] = 1
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groups["tubedevice_receiver"] = 1
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local groups_active = table.copy(groups)
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groups_active["not_in_creative_inventory"] = 1
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-- a hack to give the exp to fake players it's be dropped instead added to (fake) player inv
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local function give_xp(pos, player)
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local meta = minetest.get_meta(pos)
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local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2),-1.95)
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local xp = meta:get_int("xp")
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if xp > 0 then
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mcl_experience.throw_xp(vector.add(pos, dir), xp)
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meta:set_int("xp", 0)
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end
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end
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local override = {}
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override.tiles = {
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"default_furnace_top.png"..tube_entry,
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"default_furnace_bottom.png"..tube_entry,
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"default_furnace_side.png"..tube_entry,
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"default_furnace_side.png"..tube_entry,
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"default_furnace_side.png"..tube_entry,
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"default_furnace_front.png"
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}
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override.groups = groups
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override.tube = {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local timer = minetest.get_node_timer(pos)
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if not timer:is_started() then
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timer:start(1.0)
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end
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if direction.y == 1 then
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return inv:add_item("fuel", stack)
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else
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return inv:add_item("src", stack)
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end
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end,
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can_insert = function(pos,node,stack,direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if direction.y == 1 then
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return inv:room_for_item("fuel", stack)
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else
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if meta:get_int("split_material_stacks") == 1 then
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stack = stack:peek_item(1)
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end
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return inv:room_for_item("src", stack)
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end
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end,
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input_inventory = "dst",
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connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
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}
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override.after_place_node = function(pos, placer, itemstack, pointed_thing)
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pipeworks.after_place(pos, placer, itemstack, pointed_thing)
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end
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override.after_dig_node = function(pos, oldnode, oldmetadata, digger)
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old_furnace.after_dig_node(pos, oldnode, oldmetadata, digger)
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pipeworks.after_dig(pos)
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end
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override.on_metadata_inventory_take = function(pos, listname, index, stack, player)
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if listname == "dst" then
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if stack:get_name() == "mcl_core:iron_ingot" then
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awards.unlock(player:get_player_name(), "mcl:acquireIron")
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elseif stack:get_name() == "mcl_fishing:fish_cooked" then
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awards.unlock(player:get_player_name(), "mcl:cookFish")
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end
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give_xp(pos, player)
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end
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end
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override.on_rotate = pipeworks.on_rotate
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local override_active = table.copy(override)
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override_active.tiles = {
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"default_furnace_top.png"..tube_entry,
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"default_furnace_bottom.png"..tube_entry,
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"default_furnace_side.png"..tube_entry,
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"default_furnace_side.png"..tube_entry,
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"default_furnace_side.png"..tube_entry,
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"default_furnace_front_active.png",
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}
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override_active.groups = groups_active
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override_active.tube = {
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insert_object = function(pos,node,stack,direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local timer = minetest.get_node_timer(pos)
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if not timer:is_started() then
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timer:start(1.0)
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end
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if direction.y == 1 then
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return inv:add_item("fuel", stack)
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else
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return inv:add_item("src", stack)
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end
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if direction.y == 1 then
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return inv:room_for_item("fuel", stack)
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else
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return inv:room_for_item("src", stack)
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end
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end,
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input_inventory = "dst",
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connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
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}
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-- override
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minetest.override_item("mcl_furnaces:furnace", override)
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minetest.override_item("mcl_furnaces:furnace_active", override_active)
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