a98af7bf15
use this opportunity to remove some whitespaces issues from it
146 lines
6.6 KiB
Lua
146 lines
6.6 KiB
Lua
if pipeworks.enable_sand_tube then
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local sand_noctr_textures = {"pipeworks_sand_tube_noctr.png", "pipeworks_sand_tube_noctr.png", "pipeworks_sand_tube_noctr.png",
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"pipeworks_sand_tube_noctr.png", "pipeworks_sand_tube_noctr.png", "pipeworks_sand_tube_noctr.png"}
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local sand_plain_textures = {"pipeworks_sand_tube_plain.png", "pipeworks_sand_tube_plain.png", "pipeworks_sand_tube_plain.png",
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"pipeworks_sand_tube_plain.png", "pipeworks_sand_tube_plain.png", "pipeworks_sand_tube_plain.png"}
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local sand_end_textures = {"pipeworks_sand_tube_end.png", "pipeworks_sand_tube_end.png", "pipeworks_sand_tube_end.png",
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"pipeworks_sand_tube_end.png", "pipeworks_sand_tube_end.png", "pipeworks_sand_tube_end.png"}
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local sand_short_texture = "pipeworks_sand_tube_short.png"
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local sand_inv_texture = "pipeworks_sand_tube_inv.png"
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pipeworks.register_tube("pipeworks:sand_tube", "Vacuuming Pneumatic Tube Segment", sand_plain_textures, sand_noctr_textures, sand_end_textures,
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sand_short_texture, sand_inv_texture,
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{groups = {sand_tube = 1}})
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minetest.register_abm({nodenames = {"group:sand_tube"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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for _, object in ipairs(minetest.get_objects_inside_radius(pos, 2)) do
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if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then
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if object:get_luaentity().itemstring ~= "" then
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pipeworks.tube_inject_item(pos, pos, vector.new(0, 0, 0), object:get_luaentity().itemstring)
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end
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object:get_luaentity().itemstring = ""
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object:remove()
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end
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end
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end
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})
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end
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if pipeworks.enable_mese_sand_tube then
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local mese_sand_noctr_textures = {"pipeworks_mese_sand_tube_noctr.png", "pipeworks_mese_sand_tube_noctr.png", "pipeworks_mese_sand_tube_noctr.png",
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"pipeworks_mese_sand_tube_noctr.png", "pipeworks_mese_sand_tube_noctr.png", "pipeworks_mese_sand_tube_noctr.png"}
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local mese_sand_plain_textures = {"pipeworks_mese_sand_tube_plain.png", "pipeworks_mese_sand_tube_plain.png", "pipeworks_mese_sand_tube_plain.png",
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"pipeworks_mese_sand_tube_plain.png", "pipeworks_mese_sand_tube_plain.png", "pipeworks_mese_sand_tube_plain.png"}
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local mese_sand_end_textures = {"pipeworks_mese_sand_tube_end.png", "pipeworks_mese_sand_tube_end.png", "pipeworks_mese_sand_tube_end.png",
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"pipeworks_mese_sand_tube_end.png", "pipeworks_mese_sand_tube_end.png", "pipeworks_mese_sand_tube_end.png"}
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local mese_sand_short_texture = "pipeworks_mese_sand_tube_short.png"
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local mese_sand_inv_texture = "pipeworks_mese_sand_tube_inv.png"
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pipeworks.register_tube("pipeworks:mese_sand_tube", "Adjustable Vacuuming Pneumatic Tube Segment", mese_sand_plain_textures, mese_sand_noctr_textures,
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mese_sand_end_textures, mese_sand_short_texture,mese_sand_inv_texture,
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{groups = {mese_sand_tube = 1},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_int("dist", 0)
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meta:set_string("formspec",
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"size[2,1]"..
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"field[.5,.5;1.5,1;dist;distance;${dist}]")
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meta:set_string("infotext", "Adjustable Vacuuming Pneumatic Tube Segment")
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end,
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on_receive_fields = function(pos,formname,fields,sender)
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local meta = minetest.get_meta(pos)
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local dist
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_, dist = pcall(tonumber, fields.dist)
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if dist and 0 <= dist and dist <= 8 then meta:set_int("dist", dist) end
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end,
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})
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local function get_objects_with_square_radius(pos, rad)
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rad = rad + .5;
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local objs = {}
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for _,object in ipairs(minetest.get_objects_inside_radius(pos, math.sqrt(3)*rad)) do
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if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then
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local opos = object:getpos()
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if pos.x - rad <= opos.x and opos.x <= pos.x + rad and pos.y - rad <= opos.y and opos.y <= pos.y + rad and pos.z - rad <= opos.z and opos.z <= pos.z + rad then
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objs[#objs + 1] = object
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end
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end
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end
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return objs
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end
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minetest.register_abm({nodenames = {"group:mese_sand_tube"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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for _,object in ipairs(get_objects_with_square_radius(pos, minetest.get_meta(pos):get_int("dist"))) do
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if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then
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if object:get_luaentity().itemstring ~= "" then
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pipeworks.tube_inject_item(pos, pos, vector.new(0, 0, 0), object:get_luaentity().itemstring)
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end
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object:get_luaentity().itemstring = ""
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object:remove()
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end
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end
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end
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})
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end
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minetest.register_craft( {
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output = "pipeworks:sand_tube_1 2",
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recipe = {
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{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
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{ "default:sand", "default:sand", "default:sand" },
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{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
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},
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})
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minetest.register_craft( {
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output = "pipeworks:sand_tube_1 2",
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recipe = {
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{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
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{ "default:desert_sand", "default:desert_sand", "default:desert_sand" },
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{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
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},
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})
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minetest.register_craft( {
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output = "pipeworks:sand_tube_1",
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recipe = {
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{ "default:desert_sand", "pipeworks:tube_1", "default:desert_sand" },
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},
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})
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minetest.register_craft( {
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output = "pipeworks:mese_sand_tube_1 2",
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recipe = {
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{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
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{ "default:sand", "default:mese_crystal", "default:sand" },
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{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
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},
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})
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minetest.register_craft( {
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output = "pipeworks:mese_sand_tube_1 2",
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recipe = {
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{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
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{ "default:desert_sand", "default:mese_crystal", "default:desert_sand" },
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{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
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},
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "pipeworks:mese_sand_tube_1",
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recipe = {
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"pipeworks:sand_tube_1",
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"default:mese_crystal_fragment",
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"default:mese_crystal_fragment",
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"default:mese_crystal_fragment",
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"default:mese_crystal_fragment"
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},
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})
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