6cca6f9857
from the top, relegated grates to decorational-only, added outlet spigot. Got rid of a few obsolete textures. Got rid of that whole _x and _z naming thing, now all directional devices (pumps, valves, spigots, tanks) use facedir. Valves, spigots no longer auto-rotate to find nearby pipes.
336 lines
9.5 KiB
Lua
336 lines
9.5 KiB
Lua
-- Pipeworks mod by Vanessa Ezekowitz - 2012-08-05
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--
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-- Entirely my own code. This mod supplies various shapes of pipes
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-- and devices that they can connect to such as pumps, valves, etc.
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-- All pipes autoconnect as you lay them out, and devices will auto-
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-- connect to them.
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--
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-- License: WTFPL
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--
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-- Un-comment the following dofile line to re-enable the old pipe nodes.
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-- dofile(minetest.get_modpath("pipeworks").."/oldpipes.lua")
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minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
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pipe_leftstub = {
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{ -32/64, -2/64, -6/64, 1/64, 2/64, 6/64 }, -- pipe segment against -X face
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{ -32/64, -4/64, -5/64, 1/64, 4/64, 5/64 },
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{ -32/64, -5/64, -4/64, 1/64, 5/64, 4/64 },
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{ -32/64, -6/64, -2/64, 1/64, 6/64, 2/64 },
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{ -32/64, -3/64, -8/64, -30/64, 3/64, 8/64 }, -- (the flange for it)
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{ -32/64, -5/64, -7/64, -30/64, 5/64, 7/64 },
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{ -32/64, -6/64, -6/64, -30/64, 6/64, 6/64 },
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{ -32/64, -7/64, -5/64, -30/64, 7/64, 5/64 },
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{ -32/64, -8/64, -3/64, -30/64, 8/64, 3/64 }
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}
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pipe_rightstub = {
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{ -1/64, -2/64, -6/64, 32/64, 2/64, 6/64 }, -- pipe segment against +X face
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{ -1/64, -4/64, -5/64, 32/64, 4/64, 5/64 },
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{ -1/64, -5/64, -4/64, 32/64, 5/64, 4/64 },
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{ -1/64, -6/64, -2/64, 32/64, 6/64, 2/64 },
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{ 30/64, -3/64, -8/64, 32/64, 3/64, 8/64 }, -- (the flange for it)
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{ 30/64, -5/64, -7/64, 32/64, 5/64, 7/64 },
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{ 30/64, -6/64, -6/64, 32/64, 6/64, 6/64 },
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{ 30/64, -7/64, -5/64, 32/64, 7/64, 5/64 },
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{ 30/64, -8/64, -3/64, 32/64, 8/64, 3/64 }
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}
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pipe_bottomstub = {
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{ -2/64, -32/64, -6/64, 2/64, 1/64, 6/64 }, -- pipe segment against -Y face
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{ -4/64, -32/64, -5/64, 4/64, 1/64, 5/64 },
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{ -5/64, -32/64, -4/64, 5/64, 1/64, 4/64 },
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{ -6/64, -32/64, -2/64, 6/64, 1/64, 2/64 },
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{ -3/64, -32/64, -8/64, 3/64, -30/64, 8/64 }, -- (the flange for it)
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{ -5/64, -32/64, -7/64, 5/64, -30/64, 7/64 },
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{ -6/64, -32/64, -6/64, 6/64, -30/64, 6/64 },
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{ -7/64, -32/64, -5/64, 7/64, -30/64, 5/64 },
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{ -8/64, -32/64, -3/64, 8/64, -30/64, 3/64 }
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}
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pipe_topstub = {
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{ -2/64, -1/64, -6/64, 2/64, 32/64, 6/64 }, -- pipe segment against +Y face
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{ -4/64, -1/64, -5/64, 4/64, 32/64, 5/64 },
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{ -5/64, -1/64, -4/64, 5/64, 32/64, 4/64 },
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{ -6/64, -1/64, -2/64, 6/64, 32/64, 2/64 },
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{ -3/64, 30/64, -8/64, 3/64, 32/64, 8/64 }, -- (the flange for it)
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{ -5/64, 30/64, -7/64, 5/64, 32/64, 7/64 },
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{ -6/64, 30/64, -6/64, 6/64, 32/64, 6/64 },
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{ -7/64, 30/64, -5/64, 7/64, 32/64, 5/64 },
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{ -8/64, 30/64, -3/64, 8/64, 32/64, 3/64 }
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}
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pipe_frontstub = {
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{ -6/64, -2/64, -32/64, 6/64, 2/64, 1/64 }, -- pipe segment against -Z face
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{ -5/64, -4/64, -32/64, 5/64, 4/64, 1/64 },
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{ -4/64, -5/64, -32/64, 4/64, 5/64, 1/64 },
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{ -2/64, -6/64, -32/64, 2/64, 6/64, 1/64 },
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{ -8/64, -3/64, -32/64, 8/64, 3/64, -30/64 }, -- (the flange for it)
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{ -7/64, -5/64, -32/64, 7/64, 5/64, -30/64 },
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{ -6/64, -6/64, -32/64, 6/64, 6/64, -30/64 },
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{ -5/64, -7/64, -32/64, 5/64, 7/64, -30/64 },
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{ -3/64, -8/64, -32/64, 3/64, 8/64, -30/64 }
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}
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pipe_backstub = {
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{ -6/64, -2/64, -1/64, 6/64, 2/64, 32/64 }, -- pipe segment against -Z face
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{ -5/64, -4/64, -1/64, 5/64, 4/64, 32/64 },
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{ -4/64, -5/64, -1/64, 4/64, 5/64, 32/64 },
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{ -2/64, -6/64, -1/64, 2/64, 6/64, 32/64 },
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{ -8/64, -3/64, 30/64, 8/64, 3/64, 32/64 }, -- (the flange for it)
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{ -7/64, -5/64, 30/64, 7/64, 5/64, 32/64 },
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{ -6/64, -6/64, 30/64, 6/64, 6/64, 32/64 },
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{ -5/64, -7/64, 30/64, 5/64, 7/64, 32/64 },
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{ -3/64, -8/64, 30/64, 3/64, 8/64, 32/64 }
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}
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pipe_selectboxes = {
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{ -32/64, -8/64, -8/64, 8/64, 8/64, 8/64 },
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{ -8/64 , -8/64, -8/64, 32/64, 8/64, 8/64 },
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{ -8/64 , -32/64, -8/64, 8/64, 8/64, 8/64 },
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{ -8/64 , -8/64, -8/64, 8/64, 32/64, 8/64 },
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{ -8/64 , -8/64, -32/64, 8/64, 8/64, 8/64 },
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{ -8/64 , -8/64, -8/64, 8/64, 8/64, 32/64 }
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}
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pipe_bendsphere = {
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{ -4/64, -4/64, -4/64, 4/64, 4/64, 4/64 },
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{ -5/64, -3/64, -3/64, 5/64, 3/64, 3/64 },
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{ -3/64, -5/64, -3/64, 3/64, 5/64, 3/64 },
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{ -3/64, -3/64, -5/64, 3/64, 3/64, 5/64 }
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}
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spigot_bottomstub = {
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{ -2/64, -16/64, -6/64, 2/64, 1/64, 6/64 }, -- pipe segment against -Y face
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{ -4/64, -16/64, -5/64, 4/64, 1/64, 5/64 },
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{ -5/64, -16/64, -4/64, 5/64, 1/64, 4/64 },
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{ -6/64, -16/64, -2/64, 6/64, 1/64, 2/64 },
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{ -3/64, -16/64, -8/64, 3/64, -14/64, 8/64 }, -- (the flange for it)
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{ -5/64, -16/64, -7/64, 5/64, -14/64, 7/64 },
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{ -6/64, -16/64, -6/64, 6/64, -14/64, 6/64 },
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{ -7/64, -16/64, -5/64, 7/64, -14/64, 5/64 },
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{ -8/64, -16/64, -3/64, 8/64, -14/64, 3/64 }
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}
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-- Functions
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dbg = function(s)
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if DEBUG == 1 then
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print('[PIPEWORKS] ' .. s)
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end
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end
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function pipes_fix_image_names(table, replacement)
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outtable={}
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for i in ipairs(table) do
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outtable[i]=string.gsub(table[i], "_XXXXX", replacement)
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end
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return outtable
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end
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function pipe_addbox(t, b)
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for i in ipairs(b)
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do table.insert(t, b[i])
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end
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end
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-- now define the nodes!
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for xm = 0, 1 do
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for xp = 0, 1 do
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for ym = 0, 1 do
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for yp = 0, 1 do
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for zm = 0, 1 do
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for zp = 0, 1 do
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local outboxes = {}
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local outsel = {}
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local outimgs = {}
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if yp==1 then
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pipe_addbox(outboxes, pipe_topstub)
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table.insert(outsel, pipe_selectboxes[4])
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table.insert(outimgs, "pipeworks_pipe_end.png")
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else
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table.insert(outimgs, "pipeworks_plain.png")
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end
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if ym==1 then
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pipe_addbox(outboxes, pipe_bottomstub)
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table.insert(outsel, pipe_selectboxes[3])
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table.insert(outimgs, "pipeworks_pipe_end.png")
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else
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table.insert(outimgs, "pipeworks_plain.png")
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end
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if xp==1 then
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pipe_addbox(outboxes, pipe_rightstub)
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table.insert(outsel, pipe_selectboxes[2])
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table.insert(outimgs, "pipeworks_pipe_end.png")
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else
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table.insert(outimgs, "pipeworks_plain.png")
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end
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if xm==1 then
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pipe_addbox(outboxes, pipe_leftstub)
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table.insert(outsel, pipe_selectboxes[1])
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table.insert(outimgs, "pipeworks_pipe_end.png")
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else
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table.insert(outimgs, "pipeworks_plain.png")
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end
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if zp==1 then
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pipe_addbox(outboxes, pipe_backstub)
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table.insert(outsel, pipe_selectboxes[6])
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table.insert(outimgs, "pipeworks_pipe_end.png")
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else
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table.insert(outimgs, "pipeworks_plain.png")
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end
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if zm==1 then
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pipe_addbox(outboxes, pipe_frontstub)
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table.insert(outsel, pipe_selectboxes[5])
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table.insert(outimgs, "pipeworks_pipe_end.png")
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else
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table.insert(outimgs, "pipeworks_plain.png")
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end
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local jx = xp+xm
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local jy = yp+ym
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local jz = zp+zm
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if (jx+jy+jz) == 1 then
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if xm == 1 then
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table.remove(outimgs, 3)
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table.insert(outimgs, 3, "pipeworks_pipe_end_XXXXX.png")
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end
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if xp == 1 then
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table.remove(outimgs, 4)
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table.insert(outimgs, 4, "pipeworks_pipe_end_XXXXX.png")
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end
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if ym == 1 then
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table.remove(outimgs, 1)
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table.insert(outimgs, 1, "pipeworks_pipe_end_XXXXX.png")
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end
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if xp == 1 then
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table.remove(outimgs, 2)
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table.insert(outimgs, 2, "pipeworks_pipe_end_XXXXX.png")
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end
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if zm == 1 then
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table.remove(outimgs, 5)
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table.insert(outimgs, 5, "pipeworks_pipe_end_XXXXX.png")
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end
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if zp == 1 then
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table.remove(outimgs, 6)
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table.insert(outimgs, 6, "pipeworks_pipe_end_XXXXX.png")
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end
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end
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if (jx==1 and jy==1 and jz~=1) or (jx==1 and jy~=1 and jz==1) or (jx~= 1 and jy==1 and jz==1) then
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pipe_addbox(outboxes, pipe_bendsphere)
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end
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if (jx==2 and jy~=2 and jz~=2) then
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table.remove(outimgs, 5)
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table.remove(outimgs, 5)
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table.insert(outimgs, 5, "pipeworks_windowed_XXXXX.png")
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table.insert(outimgs, 5, "pipeworks_windowed_XXXXX.png")
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end
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if (jx~=2 and jy~=2 and jz==2) or (jx~=2 and jy==2 and jz~=2) then
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table.remove(outimgs, 3)
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table.remove(outimgs, 3)
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table.insert(outimgs, 3, "pipeworks_windowed_XXXXX.png")
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table.insert(outimgs, 3, "pipeworks_windowed_XXXXX.png")
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end
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local pname = xm..xp..ym..yp..zm..zp
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local pgroups = ""
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if pname ~= "110000" then
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pgroups = {snappy=3, pipe=1, not_in_creative_inventory=1}
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pipedesc = "Pipe segment (empty, "..pname..")... You hacker, you."
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else
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pgroups = {snappy=3, pipe=1}
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pipedesc = "Pipe segment"
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end
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minetest.register_node("pipeworks:pipe_"..pname.."_empty", {
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description = pipedesc,
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drawtype = "nodebox",
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tiles = pipes_fix_image_names(outimgs, "_empty"),
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paramtype = "light",
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selection_box = {
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type = "fixed",
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fixed = outsel
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},
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node_box = {
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type = "fixed",
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fixed = outboxes
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},
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groups = pgroups,
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sounds = default.node_sound_wood_defaults(),
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walkable = true,
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stack_max = 99,
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drop = "pipeworks:pipe_110000_empty",
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pipelike=1,
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_int("pipelike",1)
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end,
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after_place_node = function(pos)
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pipe_scanforobjects(pos)
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end,
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after_dig_node = function(pos)
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pipe_scanforobjects(pos)
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end,
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})
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minetest.register_node("pipeworks:pipe_"..pname.."_loaded", {
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description = "Pipe segment (loaded, "..pname..")... You hacker, you.",
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drawtype = "nodebox",
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tiles = pipes_fix_image_names(outimgs, "_loaded"),
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paramtype = "light",
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selection_box = {
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type = "fixed",
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fixed = outsel
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},
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node_box = {
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type = "fixed",
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fixed = outboxes
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},
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groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
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sounds = default.node_sound_wood_defaults(),
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walkable = true,
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stack_max = 99,
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drop = "pipeworks:pipe_110000_loaded",
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pipelike=1,
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_int("pipelike",1)
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end,
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after_place_node = function(pos)
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pipe_scanforobjects(pos)
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end,
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after_dig_node = function(pos)
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pipe_scanforobjects(pos)
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end
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})
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end
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end
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end
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end
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end
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end
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dofile(minetest.get_modpath("pipeworks").."/tubes.lua")
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dofile(minetest.get_modpath("pipeworks").."/devices.lua")
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dofile(minetest.get_modpath("pipeworks").."/autoplace.lua")
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dofile(minetest.get_modpath("pipeworks").."/crafts.lua")
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print("Pipeworks loaded!")
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