276 lines
5.9 KiB
Lua
276 lines
5.9 KiB
Lua
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minetest.register_node("deco:stopsign", {
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description = "stop sign",
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drawtype = "mesh",
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mesh = "stopsign.obj",
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isual_size = {x=1, y=1},
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--inventory_image = "",
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wield_image = "stopsign.png",
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tiles = {"stopsign.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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--on_place = minetest.rotate_node,
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sunlight_propagates = true,
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walkable = true,
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floodable = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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drop = "deco:stopsign",
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0.5, 0.2},
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},
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node_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0.5, 0.2},
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},
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})
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---- trashcan :
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minetest.register_node("deco:trashcan", {
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description = "trashcan",
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drawtype = "mesh",
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mesh = "trashcan.obj",
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isual_size = {x=1, y=1},
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--inventory_image = "",
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wield_image = "trashcan.png",
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tiles = {"trashcan.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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--on_place = minetest.rotate_node,
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sunlight_propagates = true,
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walkable = true,
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floodable = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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drop = "deco:trashcan",
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selection_box = {
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type = "fixed",
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-- esqueda,altura,tras..,direita ,negativo aumenta para baixo, positivo aumenta para cima
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fixed = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
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},
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node_box = {
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type = "fixed",
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fixed = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
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},
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})
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---- VENDING MACHINE :
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minetest.register_node("deco:vendingmachine", {
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description = "Vending machine",
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drawtype = "mesh",
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mesh = "vending_machine.obj",
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isual_size = {x=1, y=1},
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--inventory_image = "",
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--wield_image = "monitor.png",
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tiles = {"vending_machine.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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-- light_source = 8,
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--on_place = minetest.rotate_node,
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sunlight_propagates = true,
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walkable = true,
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floodable = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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drop = "deco:vendingmachine",
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selection_box = {
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type = "fixed",
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-- esqueda,altura,tras..,direita ,negativo aumenta para baixo, positivo aumenta para cima
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fixed = {-0.5, -0.5, -0.5, 0.5, 1.4, 0.5},
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},
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 1.4, 0.5},
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},
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})
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---- RADIO :
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minetest.register_node("deco:radio", {
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description = "Radio",
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drawtype = "mesh",
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mesh = "radio.obj",
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isual_size = {x=1, y=1},
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--inventory_image = "",
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tiles = {"radio.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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--on_place = minetest.rotate_node,
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sunlight_propagates = true,
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walkable = true,
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floodable = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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drop = "deco:radio",
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selection_box = {
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type = "fixed",
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-- esqueda,altura,tras..,direita ,negativo aumenta para baixo, positivo aumenta para cima
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.2, 0.3},
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},
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node_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.2, 0.3},
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},
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})
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---- TABLE :
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minetest.register_node("deco:table", {
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description = "Table",
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drawtype = "mesh",
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mesh = "table.obj",
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isual_size = {x=1, y=1},
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--inventory_image = "",
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tiles = {"table.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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--on_place = minetest.rotate_node,
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sunlight_propagates = true,
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walkable = true,
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floodable = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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drop = "deco:table",
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selection_box = {
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type = "fixed",
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-- esqueda,altura,tras..,direita ,negativo aumenta para baixo, positivo aumenta para cima
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fixed = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
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},
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node_box = {
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type = "fixed",
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fixed = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
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},
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})
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---- COMPUTER :
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minetest.register_node("deco:computer", {
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description = "Computer",
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drawtype = "mesh",
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mesh = "computer.obj",
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isual_size = {x=1, y=1},
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--inventory_image = "",
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tiles = {"computerr.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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--on_place = minetest.rotate_node,
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sunlight_propagates = true,
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walkable = true,
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floodable = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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drop = "deco:computer",
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selection_box = {
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type = "fixed",
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-- esqueda,altura,tras..,direita ,negativo aumenta para baixo, positivo aumenta para cima
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fixed = {-0.4, -0.5, -0.4, 0.4, 0.1, 0.4},
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},
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node_box = {
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type = "fixed",
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fixed = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
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},
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})
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---- ARMCHAIR :
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minetest.register_node("deco:armchair", {
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description = "Armchair",
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drawtype = "mesh",
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mesh = "armchair.obj",
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isual_size = {x=1, y=1},
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--inventory_image = "",
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tiles = {"armchair.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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--on_place = minetest.rotate_node,
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sunlight_propagates = true,
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walkable = true,
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floodable = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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drop = "deco:armchair",
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selection_box = {
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type = "fixed",
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-- esqueda,altura,tras..,direita ,negativo aumenta para baixo, positivo aumenta para cima
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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},
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node_box = {
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type = "fixed",
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fixed = {-0.4, -0.5, -0.4, 0.4, -0.1, 0.4},
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},
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})
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---- SHELVING :
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minetest.register_node("deco:shelving", {
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description = "Shelving",
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drawtype = "mesh",
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mesh = "shelving.obj",
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isual_size = {x=1, y=1},
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--inventory_image = "",
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tiles = {"shalving.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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--on_place = minetest.rotate_node,
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sunlight_propagates = true,
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walkable = true,
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floodable = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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drop = "deco:shelving",
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selection_box = {
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type = "fixed",
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-- esqueda,altura,tras..,direita ,negativo aumenta para baixo, positivo aumenta para cima
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fixed = {-0.5, -0.5, -0.5, 0.5, 1.2, 0.5},
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},
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 1.2, 0.5},
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},
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})
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--[[
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minetest.register_craft({ ------ CRaFT
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type = "shaped",
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output = "fortification:barbedwire2",
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recipe = {
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{"default:steel_ingot","","default:steel_ingot"},
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{"","default:steel_ingot",""},
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{"default:steel_ingot","","default:steel_ingot"}
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}
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})
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]]
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