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@ -104,6 +104,12 @@ mobs:register_mob("tankzombie:tankzombie", {
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--end,
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})
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-- ADICIONANDO ATAQUE QUE MUDA O POSIÇÃO
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minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch, tool_capabilities, dir)
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if hitter:get_luaentity().name == "tankzombie:tankzombie" then
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player:set_pos({x=player:get_pos().x+5,y=player:get_pos().y+5,z=player:get_pos().z})
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end
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end)
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mobs:spawn({
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