zombies4test/lumberjackzombie/init.lua
2023-02-22 23:00:51 -03:00

92 lines
1.7 KiB
Lua

local zombienods = {
"default:dirt_with_rainforest",
"default:dirt_with_coniferous_litter",
}
---- SKULL SWORD ------------------------------------------------------------------------------------------------------
mobs:register_mob("lumberjackzombie:lumberjackzombie", {
--nametag = "Lumberjack Zombie" ,
type = "monster",
passive = false,
attack_type = "dogfight",
--attack_animals = true,
attack_npcs = false,
group_attack = true,
pathfinding = true,
reach = 3,
damage = 3,
hp_min = 10,
hp_max = 10,
armor = 100,
collisionbox = {-0.4, 0, -0.4, 0.4, 1.8, 0.4},
visual = "mesh",
mesh = "walkingzombie.b3d",
--rotate = 180,
textures = {
{"lumberjackzombie.png"},
},
--glow = 4,
--blood_texture = " ",
makes_footstep_sound = true,
sounds = {
random ="zombie_angry",
--attack = "zombie_hit",
death = "zombie_death ",
},
walk_velocity = 1,
run_velocity = 3,
jump_height = 2,
stepheight = 1.5,
floats = 0,
view_range = 35,
drops = {
{name = "default:pine_tree 1", chance = 2, min = 1, max = 1},
{name = "farming:bread 3", chance = 3, min = 1, max = 1},
{name = "toolx:axe", chance = 5, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 1,
light_damage = 0,
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 80,
walk_start = 100,
walk_end = 180,
run_start = 200,
run_end = 240,
punch_start = 200,
punch_end = 240,
die_start = 280,
die_end = 300,
},
})
mobs:spawn({
name = "lumberjackzombie:lumberjackzombie",
nodes = hunternods,
min_light = 0,
max_light = 14,
chance = 7000,
min_height = 0,
max_height = 200,
--max_height = 200,
active_object_count = 1,
})
mobs:register_egg("lumberjackzombie:lumberjackzombie", "Lumberjack Zombie", "zombies_egg.png", 0)