zombies4test/tankzombie/init.lua
2023-01-27 16:07:50 -03:00

111 lines
2.0 KiB
Lua

local zombienods = {
"default:dirt",
"default:dirt_with_rainforest",
"default:dirt_with_grass",
"default:dirt_with_dry_grass",
"default:dry_dirt_with_dry_grass",
"default:dirt_with_coniferous_litter",
"default:stone",
"default:ice",
"default:snowblock",
"default:dirt_with_snow",
"default:sand",
"default:desert_sand",
"default:desert_stone",
"default:stone",
"default:desert_stone",
--"default:cobble",
"default:ice",
"default:gravel",
}
---- SKULL SWORD ------------------------------------------------------------------------------------------------------
mobs:register_mob("tankzombie:tankzombie", {
--nametag = "Tank Zombie" ,
type = "monster",
passive = false,
attack_type = "dogfight",
--attack_animals = true,
pathfinding = true,
reach = 5,
damage = 12,
hp_min = 250,
hp_max = 250,
armor = 80,
collisionbox = {-0.4, 0, -0.4, 0.4, 3.0, 0.4},
visual = "mesh",
mesh = "zombietank.b3d",
--rotate = 180,
textures = {
{"tankzombiex.png"},
--{""},
},
--glow = 4,
--blood_texture = " ",
makes_footstep_sound = true,
sounds = {
random ="zombie_angry",
--attack = "zombie_hit",
death = "zombie_death ",
},
walk_velocity = 1,
run_velocity = 3,
jump_height = 5,
stepheight = 1.7,
floats = 0,
view_range = 35,
drops = {
{name = "default:diamondblock", chance = 2, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 1,
light_damage = 0,
animation = {
speed_normal = 15,
stand_start = 0,
stand_end = 80,
walk_start = 100,
walk_end = 180,
run_speed = 45,
run_start = 100,
run_end = 180,
punch_speed = 25,
punch_start = 200,
punch_end = 250,
die_start = 260,
die_end = 380,
},
--custom_attack = function()
--end,
})
mobs:spawn({
name = "tankzombie:tankzombie",
nodes = hunternods,
min_light = 0,
max_light = 7, -- 14
chance = 16000,
min_height = 0,
max_height = 200,
--max_height = 200,
active_object_count =1,
})
mobs:register_egg("tankzombie:tankzombie", "Tank Zombie", "zombies_egg.png", 0)