2017-07-05 04:15:46 +03:00
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--MCmobs v0.4
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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2022-02-13 23:40:12 +03:00
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local S = minetest.get_translator("mobs_mc")
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2017-07-05 04:15:46 +03:00
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--###################
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--################### WITHER
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--###################
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2023-08-11 17:54:58 +03:00
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mobs_mc.wither_count_overworld = 0
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mobs_mc.wither_count_nether = 0
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mobs_mc.wither_count_end = 0
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2022-11-09 06:09:58 +03:00
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mcl_mobs.register_mob("mobs_mc:wither", {
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2021-04-25 18:30:15 +03:00
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description = S("Wither"),
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2017-07-05 04:15:46 +03:00
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type = "monster",
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2020-04-11 03:46:03 +03:00
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spawn_class = "hostile",
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2017-07-05 04:15:46 +03:00
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hp_max = 300,
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hp_min = 300,
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2020-12-06 17:46:42 +03:00
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xp_min = 50,
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xp_max = 50,
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2021-03-29 21:29:39 +03:00
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armor = {undead = 80, fleshy = 100},
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2017-07-05 04:15:46 +03:00
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-- This deviates from MC Wiki's size, which makes no sense
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collisionbox = {-0.9, 0.4, -0.9, 0.9, 2.45, 0.9},
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visual = "mesh",
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mesh = "mobs_mc_wither.b3d",
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textures = {
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{"mobs_mc_wither.png"},
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},
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visual_size = {x=4, y=4},
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2022-02-13 23:40:12 +03:00
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makes_footstep_sound = true,
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2017-07-05 04:15:46 +03:00
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view_range = 16,
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fear_height = 4,
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walk_velocity = 2,
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run_velocity = 4,
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sounds = {
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shoot_attack = "mobs_mc_ender_dragon_shoot",
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attack = "mobs_mc_ender_dragon_attack",
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2018-09-14 17:27:58 +03:00
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-- TODO: sounds
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2017-07-05 04:15:46 +03:00
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distance = 60,
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},
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jump = true,
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jump_height = 10,
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fly = true,
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2020-12-05 16:48:58 +03:00
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makes_footstep_sound = false,
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2017-07-05 04:15:46 +03:00
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dogshoot_switch = 1,
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2022-10-28 22:19:09 +03:00
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dogshoot_count_max = 1,
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2017-07-05 04:15:46 +03:00
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attack_animals = true,
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2021-02-25 14:48:17 +03:00
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can_despawn = false,
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2017-07-05 04:15:46 +03:00
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drops = {
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2022-05-26 00:25:15 +03:00
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{name = "mcl_mobitems:nether_star",
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2017-07-05 04:15:46 +03:00
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chance = 1,
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min = 1,
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max = 1},
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},
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lava_damage = 0,
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2019-10-02 19:43:48 +03:00
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fire_damage = 0,
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2023-08-11 17:54:58 +03:00
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attack_type = "shoot",
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2020-05-02 19:50:25 +03:00
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explosion_strength = 8,
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2017-07-05 04:15:46 +03:00
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dogshoot_stop = true,
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2019-12-10 03:01:04 +03:00
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arrow = "mobs_mc:wither_skull",
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2017-07-05 04:15:46 +03:00
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reach = 5,
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shoot_interval = 0.5,
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2023-08-09 12:43:00 +03:00
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shoot_offset = -0.5,
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2017-07-05 04:15:46 +03:00
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animation = {
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walk_speed = 12, run_speed = 12, stand_speed = 12,
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stand_start = 0, stand_end = 20,
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walk_start = 0, walk_end = 20,
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run_start = 0, run_end = 20,
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},
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2020-07-12 23:56:41 +03:00
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harmed_by_heal = true,
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2023-08-08 03:53:01 +03:00
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is_boss = true,
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2023-08-11 17:54:58 +03:00
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do_custom = function(self, dtime)
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self._custom_timer = self._custom_timer + dtime
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if self._custom_timer > 1 then
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self.health = math.min(self.health + 1, self.hp_max)
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self._custom_timer = self._custom_timer - 1
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end
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local spawner = minetest.get_player_by_name(self._spawner)
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if spawner then
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self._death_timer = 0
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2023-08-09 12:43:00 +03:00
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local pos = self.object:get_pos()
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2023-08-11 17:54:58 +03:00
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local spw = spawner:get_pos()
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2023-08-09 12:43:00 +03:00
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local dist = vector.distance(pos, spw)
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if dist > 60 then -- teleport to the player who spawned the wither
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local R = 10
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2023-08-11 17:54:58 +03:00
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pos.x = spw.x + math.random(-R, R)
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pos.y = spw.y + math.random(-R, R)
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pos.z = spw.z + math.random(-R, R)
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2023-08-09 12:43:00 +03:00
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self.object:set_pos(pos)
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end
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else
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2023-08-11 17:54:58 +03:00
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self._death_timer = self._death_timer + self.health - self._health_old
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if self.health == self._health_old then self._death_timer = self._death_timer + dtime end
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if self._death_timer > 100 then
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self.object:remove()
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return false
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end
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self._health_old = self.health
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2023-08-09 12:43:00 +03:00
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end
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2023-08-11 17:54:58 +03:00
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local dim = mcl_worlds.pos_to_dimension(self.object:get_pos())
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if dim == "overworld" then mobs_mc.wither_count_overworld = mobs_mc.wither_count_overworld + 1
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elseif dim == "nether" then mobs_mc.wither_count_nether = mobs_mc.wither_count_nether + 1
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elseif dim == "end" then mobs_mc.wither_count_end = mobs_mc.wither_count_end + 1 end
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local rand_factor
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2021-03-29 21:29:39 +03:00
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if self.health < (self.hp_max / 2) then
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self.base_texture = "mobs_mc_wither_half_health.png"
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self.fly = false
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2023-08-11 17:54:58 +03:00
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self._arrow_resistant = true
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2023-08-09 12:43:00 +03:00
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rand_factor = 3
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else
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self.base_texture = "mobs_mc_wither.png"
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self.fly = true
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2023-08-11 17:54:58 +03:00
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self._arrow_resistant = false
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2023-08-09 12:43:00 +03:00
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rand_factor = 10
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2021-03-29 21:29:39 +03:00
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end
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2023-08-09 12:43:00 +03:00
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self.object:set_properties({textures={self.base_texture}})
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2021-04-11 18:30:32 +03:00
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mcl_bossbars.update_boss(self.object, "Wither", "dark_purple")
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2023-08-09 12:43:00 +03:00
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if math.random(1, rand_factor) < 2 then
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self.arrow = "mobs_mc:wither_skull_strong"
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else
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self.arrow = "mobs_mc:wither_skull"
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end
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2023-08-11 17:54:58 +03:00
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end,
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do_punch = function(self, hitter, tflp, tool_capabilities, dir)
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local ent = hitter:get_luaentity()
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if ent and self._arrow_resistant and (string.find(ent.name, "arrow") or string.find(ent.name, "rocket")) then return false end
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return true
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end,
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deal_damage = function(self, damage, mcl_reason)
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if self._arrow_resistant and mcl_reason.type == "magic" then return end
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self.health = self.health - damage
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2021-03-29 21:29:39 +03:00
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end,
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2020-12-05 22:13:14 +03:00
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on_spawn = function(self)
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minetest.sound_play("mobs_mc_wither_spawn", {object=self.object, gain=1.0, max_hear_distance=64})
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end,
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2022-10-28 22:19:09 +03:00
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2017-07-05 04:15:46 +03:00
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})
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2022-02-13 23:40:12 +03:00
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
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2022-10-28 22:19:09 +03:00
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local wither_rose_soil = { "group:grass_block", "mcl_core:dirt", "mcl_core:coarse_dirt", "mcl_nether:netherrack", "group:soul_block", "mcl_mud:mud", "mcl_moss:moss" }
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2018-03-25 23:27:06 +03:00
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2022-11-09 06:09:58 +03:00
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mcl_mobs.register_arrow("mobs_mc:wither_skull", {
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2023-08-08 03:53:01 +03:00
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visual = "cube",
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2023-08-09 12:43:00 +03:00
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visual_size = {x = 0.3, y = 0.3},
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2023-08-08 03:53:01 +03:00
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textures = {
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"mobs_mc_wither_projectile.png^[verticalframe:6:0", -- top
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"mobs_mc_wither_projectile.png^[verticalframe:6:1", -- bottom
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"mobs_mc_wither_projectile.png^[verticalframe:6:2", -- left
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"mobs_mc_wither_projectile.png^[verticalframe:6:3", -- right
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"mobs_mc_wither_projectile.png^[verticalframe:6:4", -- back
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"mobs_mc_wither_projectile.png^[verticalframe:6:5", -- front
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},
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2017-07-05 04:15:46 +03:00
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velocity = 6,
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2023-08-08 03:53:01 +03:00
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rotate = 90,
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2017-07-05 04:15:46 +03:00
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2019-12-10 03:01:04 +03:00
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-- direct hit
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2017-07-05 04:15:46 +03:00
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hit_player = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 0.5,
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damage_groups = {fleshy = 8},
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}, nil)
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2023-08-08 03:53:01 +03:00
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mcl_mobs.effect_functions["withering"](player, 0.5, 10)
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2022-11-10 17:28:51 +03:00
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mcl_mobs.mob_class.boom(self,self.object:get_pos(), 1)
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2023-08-09 12:43:00 +03:00
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if player:get_hp() <= 0 then
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self._shooter:get_luaentity().health = self._shooter:get_luaentity().health + 5
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end
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2017-07-05 04:15:46 +03:00
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end,
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2019-02-09 00:44:26 +03:00
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hit_mob = function(self, mob)
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2019-03-11 15:23:55 +03:00
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mob:punch(self.object, 1.0, {
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2017-07-05 04:15:46 +03:00
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full_punch_interval = 0.5,
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damage_groups = {fleshy = 8},
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}, nil)
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2023-08-08 03:53:01 +03:00
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mcl_mobs.effect_functions["withering"](mob, 0.5, 10)
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2022-11-10 17:28:51 +03:00
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mcl_mobs.mob_class.boom(self,self.object:get_pos(), 1)
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2022-10-28 22:19:09 +03:00
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local l = mob:get_luaentity()
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if l and l.health - 8 <= 0 then
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2023-08-09 12:43:00 +03:00
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self._shooter:get_luaentity().health = self._shooter:get_luaentity().health + 5
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2022-10-28 22:19:09 +03:00
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local n = minetest.find_node_near(mob:get_pos(),2,wither_rose_soil)
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if n then
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local p = vector.offset(n,0,1,0)
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if minetest.get_node(p).name == "air" then
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if not ( mobs_griefing and minetest.place_node(p,{name="mcl_flowers:wither_rose"}) ) then
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minetest.add_item(p,"mcl_flowers:wither_rose")
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end
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end
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end
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end
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2017-07-05 04:15:46 +03:00
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end,
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2019-12-10 03:01:04 +03:00
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-- node hit, explode
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2017-07-05 04:15:46 +03:00
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hit_node = function(self, pos, node)
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2022-11-10 17:28:51 +03:00
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mcl_mobs.mob_class.boom(self,pos, 1)
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2017-07-05 04:15:46 +03:00
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end
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})
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2023-08-08 03:53:01 +03:00
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mcl_mobs.register_arrow("mobs_mc:wither_skull_strong", {
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visual = "cube",
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2023-08-09 12:43:00 +03:00
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visual_size = {x = 0.35, y = 0.35},
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2023-08-08 03:53:01 +03:00
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textures = {
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"mobs_mc_wither_projectile_strong.png^[verticalframe:6:0", -- top
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"mobs_mc_wither_projectile_strong.png^[verticalframe:6:1", -- bottom
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"mobs_mc_wither_projectile_strong.png^[verticalframe:6:2", -- left
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"mobs_mc_wither_projectile_strong.png^[verticalframe:6:3", -- right
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"mobs_mc_wither_projectile_strong.png^[verticalframe:6:4", -- back
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"mobs_mc_wither_projectile_strong.png^[verticalframe:6:5", -- front
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},
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2023-08-09 12:43:00 +03:00
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velocity = 4,
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2023-08-08 03:53:01 +03:00
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rotate = 90,
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-- direct hit
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hit_player = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 0.5,
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damage_groups = {fleshy = 12},
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}, nil)
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mcl_mobs.effect_functions["withering"](player, 0.5, 10)
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local pos = self.object:get_pos()
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if mobs_griefing and not minetest.is_protected(pos, "") then
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mcl_explosions.explode(pos, 1, { drop_chance = 1.0, max_blast_resistance = 0, }, self.object)
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else
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mcl_mobs.mob_class.safe_boom(self, pos, 1) --need to call it this way bc self is the "arrow" object here
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end
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2023-08-09 12:43:00 +03:00
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if player:get_hp() <= 0 then
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self._shooter:get_luaentity().health = self._shooter:get_luaentity().health + 5
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end
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2023-08-08 03:53:01 +03:00
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end,
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hit_mob = function(self, mob)
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mob:punch(self.object, 1.0, {
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full_punch_interval = 0.5,
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damage_groups = {fleshy = 12},
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}, nil)
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mcl_mobs.effect_functions["withering"](mob, 0.5, 10)
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local pos = self.object:get_pos()
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if mobs_griefing and not minetest.is_protected(pos, "") then
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mcl_explosions.explode(pos, 1, { drop_chance = 1.0, max_blast_resistance = 0, }, self.object)
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else
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mcl_mobs.mob_class.safe_boom(self, pos, 1) --need to call it this way bc self is the "arrow" object here
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end
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local l = mob:get_luaentity()
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if l and l.health - 8 <= 0 then
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2023-08-09 12:43:00 +03:00
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self._shooter:get_luaentity().health = self._shooter:get_luaentity().health + 5
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2023-08-08 03:53:01 +03:00
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local n = minetest.find_node_near(mob:get_pos(),2,wither_rose_soil)
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if n then
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local p = vector.offset(n,0,1,0)
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if minetest.get_node(p).name == "air" then
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if not ( mobs_griefing and minetest.place_node(p,{name="mcl_flowers:wither_rose"}) ) then
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minetest.add_item(p,"mcl_flowers:wither_rose")
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end
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end
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end
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end
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end,
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-- node hit, explode
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hit_node = function(self, pos, node)
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if mobs_griefing and not minetest.is_protected(pos, "") then
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mcl_explosions.explode(pos, 1, { drop_chance = 1.0, max_blast_resistance = 0, }, self.object)
|
|
|
|
else
|
|
|
|
mcl_mobs.mob_class.safe_boom(self, pos, 1) --need to call it this way bc self is the "arrow" object here
|
|
|
|
end
|
|
|
|
end
|
|
|
|
})
|
2019-12-10 03:01:04 +03:00
|
|
|
|
2017-07-05 04:15:46 +03:00
|
|
|
--Spawn egg
|
2022-11-09 06:09:58 +03:00
|
|
|
mcl_mobs.register_egg("mobs_mc:wither", S("Wither"), "#4f4f4f", "#4f4f4f", 0, true)
|
2021-03-07 02:42:34 +03:00
|
|
|
|
2021-04-06 15:50:34 +03:00
|
|
|
mcl_wip.register_wip_item("mobs_mc:wither")
|
2023-02-10 05:46:23 +03:00
|
|
|
mcl_mobs:non_spawn_specific("mobs_mc:wither","overworld",0,minetest.LIGHT_MAX+1)
|