VoxeLibre/mods/ENTITIES/mobs_mc/skeleton+stray.lua

154 lines
3.6 KiB
Lua
Raw Normal View History

2017-07-05 04:15:46 +03:00
--MCmobs v0.4
--maikerumine
--made for MC like Survival game
--License for code WTFPL and otherwise stated in readmes
local S = minetest.get_translator("mobs_mc")
2019-12-09 11:56:38 +03:00
local mod_bows = minetest.get_modpath("mcl_bows") ~= nil
2017-07-05 04:15:46 +03:00
--###################
--################### SKELETON
--###################
local skeleton = {
type = "monster",
2020-04-11 03:46:03 +03:00
spawn_class = "hostile",
2017-07-05 04:15:46 +03:00
hp_min = 20,
hp_max = 20,
2020-12-06 17:46:42 +03:00
xp_min = 6,
xp_max = 6,
2019-10-02 19:31:16 +03:00
breath_max = -1,
2020-11-09 20:59:08 +03:00
armor = {undead = 100, fleshy = 100},
2017-07-05 04:15:46 +03:00
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.98, 0.3},
pathfinding = 1,
group_attack = true,
visual = "mesh",
mesh = "mobs_mc_skeleton.b3d",
textures = { {
"mcl_bows_bow_0.png", -- bow
"mobs_mc_skeleton.png", -- skeleton
} },
2017-07-05 04:15:46 +03:00
visual_size = {x=3, y=3},
makes_footstep_sound = true,
sounds = {
2018-09-14 16:58:31 +03:00
random = "mobs_mc_skeleton_random",
death = "mobs_mc_skeleton_death",
damage = "mobs_mc_skeleton_hurt",
2017-07-05 04:15:46 +03:00
distance = 16,
},
walk_velocity = 1.2,
run_velocity = 2.4,
damage = 2,
2017-07-26 01:26:18 +03:00
reach = 2,
2017-07-05 04:15:46 +03:00
drops = {
{name = mobs_mc.items.arrow,
chance = 1,
min = 0,
2020-12-23 19:41:42 +03:00
max = 2,
looting = "common",},
2017-07-05 04:15:46 +03:00
{name = mobs_mc.items.bow,
2020-12-23 19:41:42 +03:00
chance = 100 / 8.5,
2017-07-05 04:15:46 +03:00
min = 1,
2020-12-23 19:41:42 +03:00
max = 1,
looting = "rare",},
2017-07-05 04:15:46 +03:00
{name = mobs_mc.items.bone,
chance = 1,
min = 0,
2020-12-23 19:41:42 +03:00
max = 2,
looting = "common",},
2017-07-06 01:43:34 +03:00
-- Head
-- TODO: Only drop if killed by charged creeper
{name = mobs_mc.items.head_skeleton,
chance = 200, -- 0.5% chance
min = 1,
2017-07-05 04:15:46 +03:00
max = 1,},
},
animation = {
stand_speed = 15,
2017-07-05 04:15:46 +03:00
stand_start = 0,
stand_end = 40,
walk_speed = 15,
2017-07-05 04:15:46 +03:00
walk_start = 40,
walk_end = 60,
2017-07-26 18:04:34 +03:00
run_speed = 30,
shoot_start = 70,
shoot_end = 90,
die_start = 160,
die_end = 170,
die_speed = 15,
die_loop = false,
2017-07-05 04:15:46 +03:00
},
sunlight_damage = 1,
2017-07-05 04:15:46 +03:00
view_range = 16,
fear_height = 4,
attack_type = "dogshoot",
2019-12-09 11:29:19 +03:00
arrow = "mcl_bows:arrow_entity",
shoot_arrow = function(self, pos, dir)
2019-12-09 11:56:38 +03:00
if mod_bows then
-- 2-4 damage per arrow
local dmg = math.max(4, math.random(2, 8))
mcl_bows.shoot_arrow("mcl_bows:arrow", pos, dir, self.object:get_yaw(), self.object, nil, dmg)
end
2019-12-09 11:29:19 +03:00
end,
2019-12-09 11:56:38 +03:00
shoot_interval = 2,
shoot_offset = 1.5,
2017-07-05 04:15:46 +03:00
dogshoot_switch = 1,
dogshoot_count_max =1.8,
harmed_by_heal = true,
2017-07-05 04:15:46 +03:00
}
mobs:register_mob("mobs_mc:skeleton", skeleton)
--###################
--################### STRAY
--###################
local stray = table.copy(skeleton)
stray.mesh = "mobs_mc_stray.b3d"
stray.textures = {
{
"mcl_bows_bow_0.png",
"mobs_mc_stray.png",
"mobs_mc_stray_overlay.png",
},
2017-07-05 04:15:46 +03:00
}
-- TODO: different sound (w/ echo)
-- TODO: stray's arrow inflicts slowness status
table.insert(stray.drops, {
2020-12-23 19:41:42 +03:00
name = "mcl_potions:slowness_arrow",
2017-07-05 04:15:46 +03:00
chance = 2,
min = 1,
max = 1,
2020-12-23 19:41:42 +03:00
looting = "rare",
looting_chance_function = function(lvl)
local chance = 0.5
for i = 1, lvl do
if chance > 1 then
return 1
end
chance = chance + (1 - chance) / 2
end
return chance
end,
2017-07-05 04:15:46 +03:00
})
mobs:register_mob("mobs_mc:stray", stray)
-- Overworld spawn
mobs:spawn_specific("mobs_mc:skeleton", mobs_mc.spawn.solid, {"air"}, 0, 7, 20, 17000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
-- Nether spawn
mobs:spawn_specific("mobs_mc:skeleton", mobs_mc.spawn.nether_fortress, {"air"}, 0, 7, 30, 10000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
-- Stray spawn
2017-07-05 04:15:46 +03:00
-- TODO: Spawn directly under the sky
mobs:spawn_specific("mobs_mc:stray", mobs_mc.spawn.snow, {"air"}, 0, 7, 20, 19000, 2, mobs_mc.spawn_height.water, mobs_mc.spawn_height.overworld_max)
2017-07-05 04:15:46 +03:00
-- spawn eggs
mobs:register_egg("mobs_mc:skeleton", S("Skeleton"), "mobs_mc_spawn_icon_skeleton.png", 0)
mobs:register_egg("mobs_mc:stray", S("Stray"), "mobs_mc_spawn_icon_stray.png", 0)