Shift to table lookup for brewing combinations. Fix issue with brewing only if all slots filled.
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@ -73,9 +73,9 @@ end
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local function brewable(inv)
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local ingredient = inv:get_stack("input",1):get_name()
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local stands = {"","",""}
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local stands = {}
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local stand_size = inv:get_size("stand")
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local was_alchemy = true
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local was_alchemy = {false,false,false}
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for i=1,stand_size do
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@ -84,14 +84,16 @@ local function brewable(inv)
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local alchemy = mcl_potions.get_alchemy(ingredient, bottle)
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if alchemy then
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stands[i] = alchemy
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was_alchemy[i] = true
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else
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stands[i] = bottle
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was_alchemy = false
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end
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end
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-- if any stand holds a new potion, return the list of new potions
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if was_alchemy then return stands end
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for i=1,table.getn(was_alchemy) do
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if was_alchemy[i] then return stands end
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end
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return false
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end
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@ -205,12 +207,6 @@ local function brewing_stand_timer(pos, elapsed)
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fuel_totaltime = fuel.time
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end
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-- for i=1, inv:get_size("stand") do
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-- if stand_list[i]:is_empty() then
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-- stand_timer = 0
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-- end
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-- end
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--update formspec
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local formspec = brewing_formspec
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@ -359,26 +359,33 @@ minetest.register_craftitem("mcl_potions:swiftness", {
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mcl_potions = {}
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function key_in_table(table,key)
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return table[key] ~= nil
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end
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local water_table = {
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["mcl_nether:nether_wart_item"] = "mcl_potions:potion_awkward",
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["mcl_potions:fermented_spider_eye"] = "mcl_potions:weakness",
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}
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local awkward_table = {
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["mcl_potions:speckled_melon"] = "mcl_potions:healing",
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["mcl_farming:carrot_item_gold"] = "mcl_potions:night_vision",
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["mcl_core:sugar"] = "mcl_potions:swiftness",
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}
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local output_table = {
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["mcl_potions:potion_river_water"] = water_table,
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["mcl_potions:potion_water"] = water_table,
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["mcl_potions:potion_awkward"] = awkward_table,
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}
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-- Compare two ingredients for compatable alchemy
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function mcl_potions.get_alchemy(ingr, pot)
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if pot == "mcl_potions:potion_river_water" or pot == "mcl_potions:potion_water" then
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if ingr == "mcl_nether:nether_wart_item" then
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return "mcl_potions:potion_awkward"
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elseif ingr == "mcl_potions:fermented_spider_eye" then
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return "mcl_potions:weakness"
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if output_table[pot] ~= nil then
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local brew_table = output_table[pot]
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if brew_table[ingr] ~= nil then
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return brew_table[ingr]
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end
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elseif pot == "mcl_potions:potion_awkward" then
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if ingr == "mcl_potions:speckled_melon" then
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return "mcl_potions:healing"
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elseif ingr == "mcl_farming:carrot_item_gold" then
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return "mcl_potions:night_vision"
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elseif ingr == "mcl_core:sugar" then
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return "mcl_potions:swiftness"
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end
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else
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return false
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end
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return false
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end
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