Objects: HitPoints -> Health Points
This commit is contained in:
parent
ae2ba6898f
commit
d2252cfd95
@ -239,9 +239,9 @@ use a [chat command](../players/chat.html) to spawn entities:
|
|||||||
|
|
||||||
## Health and Damage
|
## Health and Damage
|
||||||
|
|
||||||
### HitPoints (HP)
|
### Health Points (HP)
|
||||||
|
|
||||||
Each object has a HitPoints (HP) number, which represents the current health.
|
Each object has a Health Points (HP) number, which represents the current health.
|
||||||
Players have a maximum hp set using the `hp_max` object property.
|
Players have a maximum hp set using the `hp_max` object property.
|
||||||
An object will die if its hp reaches 0.
|
An object will die if its hp reaches 0.
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user