Objects: HitPoints -> Health Points

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rubenwardy 2021-01-27 18:43:06 +00:00
parent ae2ba6898f
commit d2252cfd95

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@ -239,9 +239,9 @@ use a [chat command](../players/chat.html) to spawn entities:
## Health and Damage ## Health and Damage
### HitPoints (HP) ### Health Points (HP)
Each object has a HitPoints (HP) number, which represents the current health. Each object has a Health Points (HP) number, which represents the current health.
Players have a maximum hp set using the `hp_max` object property. Players have a maximum hp set using the `hp_max` object property.
An object will die if its hp reaches 0. An object will die if its hp reaches 0.