spawners/spawners_env/mod_support_spawners_mobs.lua

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2023-04-25 06:16:05 +03:00
--[[
Adds environmental spawners to the map. When enabled, the spawners will be added to newly generated Dungeons and Temples. They are dropping a real mob spawner by change (small chance).
Copyright (C) 2016 - 2023 SaKeL <juraj.vajda@gmail.com>
This library is free software; you can redistribute it and/or
modify it pos the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to juraj.vajda@gmail.com
--]]
spawners_env.register_spawner('spawners_mobs:mummy', {
dummy_size = { x = 0.4, y = 0.4 },
dummy_offset = 0,
dummy_mesh = 'spawners_mobs_mummy.b3d',
dummy_texture = { 'spawners_mobs_mummy.png' },
night_only = true,
sound_custom = 'spawners_mobs_mummy_neutral'
})
spawners_env.register_spawner('spawners_mobs:bunny_evil', {
dummy_size = { x = 1, y = 1 },
dummy_offset = 0.2,
dummy_mesh = 'spawners_mobs_evil_bunny.b3d',
dummy_texture = { 'spawners_mobs_evil_bunny.png' },
night_only = true,
sound_custom = 'spawners_mobs_bunny'
})
spawners_env.register_spawner('spawners_mobs:uruk_hai', {
dummy_size = { x = 0.5, y = 0.5 },
dummy_offset = 0,
dummy_mesh = 'spawners_mobs_character.b3d',
dummy_texture = { 'spawners_mobs_uruk_hai.png', 'spawners_mobs_trans.png', 'spawners_mobs_galvornsword.png', 'spawners_mobs_trans.png' },
night_only = true,
sound_custom = 'spawners_mobs_uruk_hai_neutral',
})
-- spawners_env.register_spawner('spawners_mobs:balrog', {
-- dummy_size = { x = 0.2, y = 0.2 },
-- dummy_offset = 0,
-- dummy_mesh = 'spawners_mobs_balrog.b3d',
-- dummy_texture = { 'spawners_mobs_balrog.png' },
-- night_only = 'disable',
-- sound_custom = 'spawners_mobs_balrog_neutral',
-- boss = true
-- })