Remove unused loop variables, trailing whitespace and fix mixed-whitespace indentations
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2294a23582
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@ -47,7 +47,7 @@ local function autocraft(inventory, craft)
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end
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-- consume material
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for itemname, number in pairs(consumption) do
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for i = 1, number do -- We have to do that since remove_item does not work if count > stack_max
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for _ = 1, number do -- We have to do that since remove_item does not work if count > stack_max
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inventory:remove_item("src", ItemStack(itemname))
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end
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end
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@ -73,7 +73,7 @@ local function run_autocrafter(pos, elapsed)
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return false
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end
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for step = 1, math.floor(elapsed/craft_time) do
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for _ = 1, math.floor(elapsed/craft_time) do
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local continue = autocraft(inventory, craft)
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if not continue then return false end
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end
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@ -81,7 +81,7 @@ local function tube_autoroute(pos)
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local basename = nodedef.basename
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if nodedef.style == "old" then
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local nsurround = ""
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for i, n in ipairs(active) do
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for _, n in ipairs(active) do
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nsurround = nsurround..n
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end
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nctr.name = basename.."_"..nsurround
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@ -114,7 +114,7 @@ local fs_helpers = {}
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pipeworks.fs_helpers = fs_helpers
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function fs_helpers.on_receive_fields(pos, fields)
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local meta = minetest.get_meta(pos)
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for field, value in pairs(fields) do
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for field in pairs(fields) do
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if pipeworks.string_startswith(field, "fs_helpers_cycling:") then
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local l = field:split(":")
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local new_value = tonumber(l[2])
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@ -65,7 +65,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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local node = minetest.get_node(pos)
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open_chests[pn] = nil
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for k, v in pairs(open_chests) do
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for _, v in pairs(open_chests) do
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if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then
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return true
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end
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@ -230,7 +230,7 @@ override.tiles = {
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}
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-- Add the extra groups
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for i,v in ipairs({override_protected, override, override_open, override_protected_open}) do
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for _,v in ipairs({override_protected, override, override_open, override_protected_open}) do
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v.groups.tubedevice = 1
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v.groups.tubedevice_receiver = 1
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end
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@ -42,7 +42,7 @@ minetest.register_globalstep(function(dtime)
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return
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end
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tube_item_count = {}
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for id, entity in pairs(luaentity.entities) do
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for _, entity in pairs(luaentity.entities) do
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if entity.name == "pipeworks:tubed_item" then
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local h = minetest.hash_node_position(vector.round(entity._pos))
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tube_item_count[h] = (tube_item_count[h] or 0) + 1
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@ -393,7 +393,7 @@ if minetest.get_modpath("mesecons_mvps") then
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for _, n in ipairs(moved_nodes) do
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moved[minetest.hash_node_position(n.oldpos)] = vector.subtract(n.pos, n.oldpos)
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end
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for id, entity in pairs(luaentity.entities) do
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for _, entity in pairs(luaentity.entities) do
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if entity.name == "pipeworks:tubed_item" then
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local pos = entity:get_pos()
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local rpos = vector.round(pos)
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@ -969,7 +969,7 @@ for white = 0, 1 do
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can_go = function(pos, node, velocity, stack)
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local src = {name = nil}
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-- add color of the incoming tube explicitly; referring to rules, in case they change later
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for color, rule in pairs(rules) do
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for _, rule in pairs(rules) do
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if (-velocity.x == rule.x and -velocity.y == rule.y and -velocity.z == rule.z) then
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src.name = rule.name
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break
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@ -318,7 +318,7 @@ end
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function luaentity.get_objects_inside_radius(pos, radius)
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local objects = {}
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local index = 1
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for id, entity in pairs(luaentity.entities) do
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for _, entity in pairs(luaentity.entities) do
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if vector.distance(pos, entity:get_pos()) <= radius then
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objects[index] = entity
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index = index + 1
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@ -330,7 +330,7 @@ local move_entities_globalstep_part2 = function(dtime)
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if not luaentity.entities then
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luaentity.entities = read_entities()
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end
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for id, entity in pairs(luaentity.entities) do
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for _, entity in pairs(luaentity.entities) do
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local master = entity._attached_entities_master
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local master_def = master and entity._attached_entities[master]
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local master_entity = master_def and master_def.entity
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@ -39,7 +39,7 @@ end
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local check_for_liquids_v2 = function(pos, limit)
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local coords = make_coords_offsets(pos, false)
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local total = 0
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for index, tpos in ipairs(coords) do
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for _, tpos in ipairs(coords) do
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if total >= limit then break end
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local name = minetest.get_node(tpos).name
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if name == "default:water_source" then
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@ -153,7 +153,7 @@ local get_neighbour_positions = function(pos, node)
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-- then, check each possible neighbour to see if they can be reached from this node.
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local connections = {}
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for index, offset in ipairs(candidates) do
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for _, offset in ipairs(candidates) do
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local npos = vector.add(pos, offset)
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local neighbour = minetest.get_node(npos)
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local nodename = neighbour.name
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@ -317,7 +317,7 @@ flowlogic.run_transition = function(node, currentpressure)
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local nodename_prev = simplesetdef[1].nodename
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local result_nodename = node.name
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for index, element in ipairs(simplesetdef) do
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for _, element in ipairs(simplesetdef) do
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-- find the highest element that is below the current pressure.
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local threshold = element.threshold
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if threshold > currentpressure then
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@ -106,7 +106,7 @@ register.directional_horizonal_rotate = function(nodename, doubleended)
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end
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local directionfn = function(node, direction)
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local result = false
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for index, endvec in ipairs(getends(node)) do
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for _, endvec in ipairs(getends(node)) do
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if vector.equals(direction, endvec) then result = true end
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end
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return result
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@ -23,7 +23,7 @@ end
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local function migrate_tube_db()
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local tmp_db = {}
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tp_tube_db.version = nil
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for key, val in pairs(tp_tube_db) do
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for _, val in pairs(tp_tube_db) do
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if(val.channel ~= "") then -- skip unconfigured tubes
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tmp_db[hash(val)] = val
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end
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