zombies4test/survivorzombie/init.lua

105 lines
2.2 KiB
Lua
Raw Normal View History

2023-01-17 21:08:39 +03:00
local zombienods = {
"default:dirt",
"default:dirt_with_rainforest",
"default:dirt_with_grass",
"default:dirt_with_dry_grass",
"default:dry_dirt_with_dry_grass",
"default:dirt_with_coniferous_litter",
"default:stone",
"default:ice",
"default:snowblock",
"default:dirt_with_snow",
"default:desert_sand",
"default:desert_stone",
"default:stone",
"default:desert_stone",
"default:ice",
2023-02-20 21:53:55 +03:00
"nodex:road",
"nodex:road2",
"nodex:road3",
2023-01-17 21:08:39 +03:00
}
2023-01-23 04:13:39 +03:00
--------------------------------------------------------------------------------
-------------------------------- SURVIVE ZOMBIE 1 -----------------------------
--------------------------------------------------------------------------------
2023-01-17 21:08:39 +03:00
mobs:register_mob("survivorzombie:survivorzombie", {
2023-01-27 22:07:50 +03:00
--nametag = "Survivor Zombie" ,
2023-01-17 21:08:39 +03:00
type = "monster",
passive = false,
attack_type = "dogfight",
2023-01-24 19:55:52 +03:00
--attack_animals = true,
2023-01-25 15:47:20 +03:00
attack_npcs = false,
2023-01-23 04:13:39 +03:00
group_attack = true,
2023-01-17 21:08:39 +03:00
pathfinding = true,
reach = 3,
2023-01-23 04:13:39 +03:00
damage = 3,
hp_min = 20,
hp_max = 20,
2023-01-17 21:08:39 +03:00
armor = 100,
collisionbox = {-0.4, 0, -0.4, 0.4, 1.8, 0.4},
visual = "mesh",
mesh = "walkingzombie.b3d",
--rotate = 180,
textures = {
{"survivorzombie.png"},
},
--glow = 4,
--blood_texture = " ",
makes_footstep_sound = true,
sounds = {
2023-01-23 04:13:39 +03:00
random ="zombie_angry",
--attack = "zombie_hit",
death = "zombie_death ",
2023-01-17 21:08:39 +03:00
},
2023-02-23 05:00:51 +03:00
walk_velocity = 1,
run_velocity = 3,
2023-01-17 21:08:39 +03:00
jump_height = 2,
2023-02-20 21:10:10 +03:00
stepheight = 1.2,
2023-01-17 21:08:39 +03:00
floats = 0,
view_range = 35,
drops = {
2023-02-02 16:48:14 +03:00
{name = "foodx:canned_beans", chance = 4, min = 1, max = 1},
2023-01-23 04:13:39 +03:00
{name = "toolx:cudgel_stone", chance = 6, min = 1, max = 1},
--{name = "", chance = 2, min = 1, max = 1},
2023-01-17 21:08:39 +03:00
},
water_damage = 0,
lava_damage = 1,
light_damage = 0,
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 80,
walk_start = 100,
walk_end = 180,
run_start = 200,
run_end = 240,
punch_start = 200,
punch_end = 240,
die_start = 280,
die_end = 300,
},
})
mobs:spawn({
name = "survivorzombie:survivorzombie",
nodes = hunternods,
min_light = 0,
max_light = 14,
2023-01-23 04:13:39 +03:00
chance = 5000,
2023-01-17 21:08:39 +03:00
min_height = 0,
max_height = 200,
--max_height = 200,
2023-02-02 04:23:37 +03:00
active_object_count = 6,
2023-01-17 21:08:39 +03:00
})
2023-01-25 15:47:20 +03:00
mobs:register_egg("survivorzombie:survivorzombie", "Survivor Zombie", "zombies_egg.png", 0)
2023-01-17 21:08:39 +03:00