tenplus1
|
3227f01786
|
mushroom 82 hum
|
2024-08-29 11:55:22 +01:00 |
|
tenplus1
|
7b4a1ae891
|
removed sakura biome, dual layered bamboo, mushroom humidity 90
|
2024-08-29 11:39:32 +01:00 |
|
tenplus1
|
1a5058138d
|
tweak coniferous
|
2024-08-20 11:20:43 +01:00 |
|
tenplus1
|
80085c75ec
|
fix coniferous marram
|
2024-08-20 11:13:03 +01:00 |
|
tenplus1
|
1e155249a5
|
update json file
|
2024-08-19 15:28:04 +01:00 |
|
tenplus1
|
ef935b0d17
|
new biome layout (for testing)
|
2024-08-19 15:19:46 +01:00 |
|
tenplus1
|
c7c1e258ab
|
typo
|
2024-08-19 12:43:23 +01:00 |
|
tenplus1
|
0e0753e151
|
add default riverbed sand
|
2024-08-19 12:20:36 +01:00 |
|
tenplus1
|
ccff927392
|
make biomes easier to understand
|
2024-08-18 17:06:58 +01:00 |
|
tenplus1
|
c292a0a345
|
Tidy and tweak with minetest 5.1 as base
|
2024-08-16 11:05:33 +01:00 |
|
tenplus1
|
850a26825d
|
remove taiga_ocean, not required
|
2024-01-28 14:56:28 +00:00 |
|
tenplus1
|
19f5f9bde2
|
fix tall pine tree on lower elevation, tweak frost biome to be layer of coniferous
|
2024-01-27 07:56:20 +00:00 |
|
tenplus1
|
29b89fe3f4
|
tweak _ocean values and fishing rod position when something caught
|
2024-01-26 08:38:47 +00:00 |
|
tenplus1
|
109a749bb3
|
tweak some biome levels, update fishing rod
|
2023-12-18 08:04:58 +00:00 |
|
tenplus1
|
ff132f678f
|
Update translations (thanks Niklp)
|
2023-08-14 08:08:04 +01:00 |
|
tenplus1
|
5e06b0d87a
|
add _under biomes for water/lava filled caves
|
2023-05-25 12:02:52 +01:00 |
|
tenplus1
|
220c80d0c9
|
add grassland; coniferous_forest; taiga oceans, rename sandstone biome to sandstone_desert
|
2023-01-22 10:53:17 +00:00 |
|
tenplus1
|
fc43feb8ab
|
farming redo crops spawn at similar rate to default mapgen
|
2022-10-27 16:46:48 +01:00 |
|
tenplus1
|
8c14e60bac
|
added fiery beach biome with desert sand
|
2022-10-07 12:21:00 +01:00 |
|
tenplus1
|
9fc06da19d
|
tidy code, add recipe to cut coconut if farming redo found
|
2022-09-30 17:26:44 +01:00 |
|
tenplus1
|
f99917e067
|
only remove default biomes before registering ethereal one's
|
2022-04-24 08:24:23 +01:00 |
|
tenplus1
|
74342d7b9b
|
Code tidy and biome check fixes (thanks hlqkj)
|
2021-11-27 10:54:46 +00:00 |
|
tenplus1
|
83815a8bf7
|
rename some biomes to be more inline with default for spawning
|
2021-07-24 22:09:06 +01:00 |
|
tenplus1
|
f636ed1999
|
use icebrick for ice dungeons
|
2021-06-14 18:22:53 +01:00 |
|
tenplus1
|
5312d026d4
|
tweak crystal biome so that it appears in floatlands
|
2021-04-18 08:29:42 +01:00 |
|
tenplus1
|
b188cdaa57
|
Added Mediterranean biome with lemon and olive trees (thanks Felfa)
|
2020-12-12 20:04:59 +00:00 |
|
tenplus1
|
10cfa229f0
|
Add blue marble
|
2020-12-02 12:27:00 +00:00 |
|
tenplus1
|
648bac69b7
|
fix dungeons per biome
|
2020-11-19 20:14:21 +00:00 |
|
tenplus1
|
b229e2bd15
|
light staff works on all nodes with {stone=1} group
|
2020-08-25 15:02:43 +01:00 |
|
tenplus1
|
5a884287d9
|
re-write mapgen
|
2020-05-28 14:20:31 +01:00 |
|