2015-08-05 15:16:39 +03:00
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local enchanting = {}
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function enchanting.construct(pos)
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2015-08-02 03:00:29 +03:00
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local meta = minetest.get_meta(pos)
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2015-08-16 22:57:17 +03:00
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local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
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2015-08-22 23:06:36 +03:00
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local concat = table.concat
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local f = {"size[8,7;]"..xbg..
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2015-08-08 11:54:17 +03:00
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"label[0.85,-0.15;Enchant]".."image[0.6,0.2;2,2;xdecor_enchbook.png]"..
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2015-08-04 16:39:29 +03:00
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"list[current_name;tool;0.5,2;1,1;]"..
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2015-08-08 11:54:17 +03:00
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"list[current_name;mese;1.5,2;1,1;]".."image[1.5,2;1,1;mese_layout.png]"..
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2015-08-04 16:39:29 +03:00
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"image_button[2.75,0;5,1.5;ench_bg.png;durable;Durable]"..
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"image_button[2.75,1.5;5,1.5;ench_bg.png;fast;Fast]"..
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2015-08-22 23:06:36 +03:00
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"list[current_player;main;0,3.3;8,4;]"}
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local formspec = concat(f)
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meta:set_string("formspec", formspec)
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2015-08-02 03:00:29 +03:00
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meta:set_string("infotext", "Enchantment Table")
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local inv = meta:get_inventory()
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inv:set_size("tool", 1)
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inv:set_size("mese", 1)
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end
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2015-08-19 23:52:16 +03:00
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function enchanting.is_allowed(toolname)
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2015-08-05 03:03:51 +03:00
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local tdef = minetest.registered_tools[toolname]
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2015-08-06 22:19:42 +03:00
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if tdef and toolname:find("default:") and not toolname:find("sword") and not
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toolname:find("stone") and not toolname:find("wood") then
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2015-08-05 03:03:51 +03:00
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return 1
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else return 0 end
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end
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2015-08-12 21:49:07 +03:00
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function enchanting.fields(pos, _, fields, _)
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2015-08-02 18:57:30 +03:00
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local toolstack = inv:get_stack("tool", 1)
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local mesestack = inv:get_stack("mese", 1)
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2015-08-03 00:02:56 +03:00
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local toolname = toolstack:get_name()
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2015-08-05 18:32:13 +03:00
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local toolwear = toolstack:get_wear()
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2015-08-03 00:02:56 +03:00
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local mese = mesestack:get_count()
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2015-08-19 23:52:16 +03:00
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local ench = dump(fields):match("%w+")
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2015-08-02 18:57:30 +03:00
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2015-08-22 01:32:47 +03:00
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if enchanting.is_allowed(toolname) ~= 0 and mese > 0 and
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fields[ench] and ench ~= "quit" then
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2015-08-19 23:52:16 +03:00
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toolstack:replace("xdecor:enchanted_"..toolname:sub(9).."_"..ench)
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toolstack:add_wear(toolwear)
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mesestack:take_item()
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inv:set_stack("mese", 1, mesestack)
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inv:set_stack("tool", 1, toolstack)
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2015-08-02 18:57:30 +03:00
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end
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end
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2015-08-12 21:49:07 +03:00
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function enchanting.dig(pos, _)
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2015-08-02 03:00:29 +03:00
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if not inv:is_empty("tool") or not inv:is_empty("mese") then
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return false
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end
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return true
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end
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2015-08-12 21:49:07 +03:00
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function enchanting.put(_, listname, _, stack, _)
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2015-08-03 00:02:56 +03:00
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local toolname = stack:get_name()
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local count = stack:get_count()
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2015-08-02 03:00:29 +03:00
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if listname == "mese" then
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2015-08-03 00:02:56 +03:00
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if toolname == "default:mese_crystal" then return count
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2015-08-05 17:47:52 +03:00
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else return 0 end
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2015-08-02 03:00:29 +03:00
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end
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if listname == "tool" then
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2015-08-19 23:52:16 +03:00
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return enchanting.is_allowed(toolname)
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2015-08-02 03:00:29 +03:00
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end
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2015-08-03 01:36:32 +03:00
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return count
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2015-08-02 03:00:29 +03:00
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end
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xdecor.register("enchantment_table", {
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description = "Enchantment Table",
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tiles = {
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2015-08-05 11:39:57 +03:00
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"xdecor_enchantment_top.png", "xdecor_enchantment_bottom.png",
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"xdecor_enchantment_side.png", "xdecor_enchantment_side.png",
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"xdecor_enchantment_side.png", "xdecor_enchantment_side.png"
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2015-08-02 03:00:29 +03:00
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},
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groups = {cracky=1},
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2015-08-16 22:57:17 +03:00
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sounds = default.node_sound_stone_defaults(),
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2015-08-05 15:16:39 +03:00
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can_dig = enchanting.dig,
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2015-08-08 19:29:53 +03:00
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on_construct = enchanting.construct,
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2015-08-06 19:21:36 +03:00
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on_receive_fields = enchanting.fields,
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2015-08-08 19:29:53 +03:00
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allow_metadata_inventory_put = enchanting.put,
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2015-08-24 15:10:56 +03:00
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allow_metadata_inventory_move = function(...) return 0 end
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2015-08-02 03:00:29 +03:00
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})
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2015-08-02 18:57:30 +03:00
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2015-08-24 22:01:50 +03:00
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local function capitalize(str) return str:gsub("^%l", string.upper) end
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2015-08-05 15:16:39 +03:00
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2015-08-24 22:01:50 +03:00
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-- Higher number = stronger enchant.
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2015-08-24 21:01:57 +03:00
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local use_factor = 1.2
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local times_subtractor = 0.1
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function enchanting.register_enchtools()
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local materials = {"steel", "bronze", "mese", "diamond"}
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local tools = { {"axe", "choppy"}, {"pick", "cracky"}, {"shovel", "crumbly"} }
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2015-08-24 22:01:50 +03:00
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local chants = {"durable", "fast"}
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2015-08-24 21:01:57 +03:00
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for j = 1, #materials do
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2015-08-24 22:01:50 +03:00
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for t = 1, #tools do
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for i = 1, #chants do
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local chant = chants[i]
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2015-08-24 21:01:57 +03:00
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local material = materials[j]
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2015-08-24 22:01:50 +03:00
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local tool_name = tools[t][1]
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local main_groupcap = tools[t][2]
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local original_tool = minetest.registered_tools["default:"..tool_name.."_"..material]
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local original_groupcaps = original_tool.tool_capabilities.groupcaps
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local groupcaps = table.copy(original_groupcaps)
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if chant == "durable" then
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groupcaps[main_groupcap].uses = original_groupcaps[main_groupcap].uses * use_factor
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elseif chant == "fast" then
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for i = 1, 3 do
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groupcaps[main_groupcap].times[i] = original_groupcaps[main_groupcap].times[i] - times_subtractor
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2015-08-24 21:01:57 +03:00
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end
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end
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2015-08-24 22:01:50 +03:00
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minetest.register_tool(string.format("xdecor:enchanted_%s_%s_%s", tool_name, material, chant), {
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description = string.format("Enchanted %s %s (%s)", capitalize(material), capitalize(tool_name), capitalize(chant)),
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inventory_image = original_tool.inventory_image,
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wield_image = original_tool.wield_image,
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groups = {not_in_creative_inventory=1},
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tool_capabilities = {groupcaps = groupcaps, damage_groups = original_tool.damage_groups}
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})
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end
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end
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2015-08-05 15:16:39 +03:00
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end
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end
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2015-08-24 21:01:57 +03:00
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enchanting.register_enchtools()
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