Commit Graph

20 Commits

Author SHA1 Message Date
kilbith
522dc7ef39 More cleanup 2016-01-29 23:10:34 +01:00
kilbith
0683af1e13 Cooking ingredients : change variable of itemstring 2016-01-28 13:33:39 +01:00
kilbith
09ef3f5c67 Use pixelnodeboxes on cauldrons 2016-01-19 12:32:23 +01:00
kilbith
31058c914e Drop some node aliases 2016-01-14 23:02:58 +01:00
kilbith
c7633ffd20 Small simplifications 2016-01-11 20:12:17 +01:00
kilbith
8aae802f1c Cooking : replace itemstack when empty bowl stack does not exceed 1 2016-01-10 01:08:00 +01:00
kilbith
b93c4849b3 Small simplifications 2016-01-09 18:56:05 +01:00
kilbith
43824cb4f5 Move craftitems and tools in separate file
s
2016-01-08 20:08:09 +01:00
kilbith
201f402fcb More simplification 2016-01-07 22:33:54 +01:00
kilbith
9c34c83912 Get rid of minetest.serialize in cooking code + cleaning of ench. table 2016-01-06 21:48:43 +01:00
jp
573c6e7dec Cauldron cooking : consider food with stack of 1 2015-12-26 15:02:31 +01:00
jp
a8aae98b83 Add possibility to fill a water bucket on an idle & active cauldron 2015-12-24 12:47:57 +01:00
jp
e80eeae854 Ench. table : get rid of global matching 2015-12-24 11:49:04 +01:00
jp
7eaea64ce0 Simpler way to register ingredients that make a soup 2015-12-24 11:36:42 +01:00
jp
c479ec57da Mark the legacy code to remove later 2015-12-23 11:50:38 +01:00
jp
2d455515a3 Put back collision boxes on cauldrons 2015-12-04 11:13:59 +01:00
jp
d08db7dda3 Cause damages on player when inside an active cauldron 2015-12-03 22:44:08 +01:00
jp
9ad06339a1 Drop nodebox models on cauldron and use a regular node for simplicity 2015-12-03 21:48:09 +01:00
jp
c3a3b46a81 Change condition to make a soup : >= 2 different ingredients 2015-12-03 21:31:49 +01:00
jp
df4158b1d3 Add a cooking system to the cauldron 2015-12-03 18:12:52 +01:00