fc6efb450cadd support for Unified Inventory categories
Vanessa Dannenberg
2021-04-02 15:48:28 -0400
828c50e85dMerge branch 'formspec-improvements' into 'master'
Vanessa Dannenberg
2021-04-02 19:47:48 +0000
4add40705fImprove formspecs for better mobile usability and consistency
hlqkj
2021-04-02 19:47:48 +0000
a6e4f2dcebMake sure item_exit() exists before calling it inside minetest.after()
Vanessa Dannenberg
2021-03-30 08:15:23 -0400
7ad991ce40Assorted changes to tube breaking/repair behavior * Tubes can now be intentionally broken using a hammer * Log messages have been improved slightly for tube repair * Punching a broken tube now causes damage due to the sharp edges
cheapie
2021-03-27 19:51:23 -0500
d2954c5277Get rid of most 5.4.0 texture warnings
SmallJoker
2021-03-24 19:47:25 +0100
9ad6e5d07aMerge branch 'master' into 'master'
Vanessa Dannenberg
2021-02-25 16:34:42 +0000
31e1255245Add luacheck config and ci job
Buckaroo Banzai
2021-02-25 16:34:42 +0000
a735d1a155Merge branch 'm_small_fixes' into 'master'
Vanessa Dannenberg
2021-02-07 12:46:16 +0000
a2c0dd1130Various small fixes
HybridDog
2021-02-07 11:20:11 +0100
f0ef43823cMerge branch 'm_unused_loop_vars' into 'master'
Vanessa Dannenberg
2021-02-05 18:03:54 +0000
Prevent the symptoms of Issue #33
Skgland
2020-12-18 19:21:39 +0100
065c953ebause the right gear item in node breaker
VanessaE
2020-10-28 12:30:48 -0400
9a63d17e4aMerge branch 'm_disable_print_message' into 'master'
Vanessa Dannenberg
2020-10-17 18:55:24 +0000
d814357ddfMerge branch 'm_table_extends_clean' into 'master'
Vanessa Dannenberg
2020-10-17 18:55:01 +0000
c2fe5fe956Make pipeworks.table_extend easier to read
HybridDog
2016-07-14 12:22:35 +0200
9dbaa5f4f6Log the "Pipeworks loaded!" message to infostream instead of printing it
HybridDog
2016-02-21 09:15:43 +0100
d93396600fMerge branch 'protected-access-to-wielders' into 'master'
Vanessa Dannenberg
2020-09-24 15:33:17 +0000
c966a8a57dAllow players with the protection_bypass privilege or access to the protection to access wielder node inventories.
auouymous
2020-09-24 05:12:32 -0600
61b061f669Merge branch 'avoid-protection-check-on-chest-close' into 'master'
Vanessa Dannenberg
2020-09-11 09:45:04 +0000
fe91d5eb46Avoid protection check on chest close.
auouymous
2020-09-10 23:12:11 -0600
eb1064ca6dMerge branch 'patch-1' into 'master'
Vanessa Dannenberg
2020-09-05 07:14:04 +0000
Prevent node breaker from digging all nodes
upsilon
2020-05-26 22:29:16 +0200
5410ea74f2Fix wrong inventory_image and wield_image types
SmallJoker
2020-05-02 11:37:57 +0200
4602290bc5Merge branch 'master' into 'master'
Vanessa Dannenberg
2020-04-28 03:29:22 +0000
64fb90f3e5Change digilines detector tube to send an item table instead of an item string
Roger
2020-04-28 04:08:31 +0100
99cb3a5d9dMerge branch 'fix-21' into 'master'
Vanessa Dannenberg
2020-02-20 14:29:07 +0000
728d4e179aTranslation string errors Fixes#21. Sorry, I had put wrong identifiers in translations strings. Also, found another one to fix in teleport_tube.lua.
Louis Royer
2020-02-20 15:17:58 +0100
760e9e383cMerge branch 'mt5-locale' into 'master'
Vanessa Dannenberg
2020-02-18 17:34:52 +0000
62bc13078fAdd translation support
Louis Royer
2020-02-18 17:34:52 +0000
84d7104c66Merge branch 'master' into 'master'
Vanessa Dannenberg
2020-01-14 12:35:37 +0000
bfd44443a2wielder.lua: fix crash in can_tool_dig_node() when unknown nodes are looked up
thetaepsilon-gamedev
2018-04-15 19:55:22 +0100
7ee48e0938Add new get_look_horizontal() and get_look_vertical() to fake player
Thomas--S
2018-03-26 08:29:29 +0200
cb5530c6c8fix some broken models two had bad poly coordinates, caused rendering errors in-game one other model was flipped fixes#212
Vanessa Ezekowitz
2018-02-13 13:42:24 -0500
Merge pull request #209 from h-v-smacker/luatube_pin_report
thetaepsilon-gamedev
2017-12-25 19:48:21 +0000
91bd0c7e98teleport_tube.lua: add checks for hash collisions in positions table
thetaepsilon-gamedev
2017-12-22 17:57:00 +0000
57fc8c67f8teleport_tube.lua: fix 32-bit clamping issues on some systems for %d in string.format
thetaepsilon-gamedev
2017-12-22 17:13:50 +0000
a2e183c6f3item_transport.lua: split out determination of next position in go_next() into separate function
thetaepsilon-gamedev
2017-12-19 23:15:44 +0000
fb91ba53f1item_transport.lua: read cycle direction at start of go_next() in preparation for refactoring
thetaepsilon-gamedev
2017-12-19 22:53:18 +0000
97522b6a24item_transport.lua: update return statements in go_next() to include multimode parameter
thetaepsilon-gamedev
2017-12-19 18:38:02 +0000
755dd26208item_transport.lua: move tube limit checking before can_go() callback in go_next()
thetaepsilon-gamedev
2017-12-19 18:17:22 +0000
56362cdd2aitem_transport.lua: factor out tube overload code into separate function
thetaepsilon-gamedev
2017-12-18 23:07:40 +0000
28a3ba44d1item_transport.lua: initial support in item luaentity for multiple outputs and trajectories from go_next()
thetaepsilon-gamedev
2017-12-18 22:38:24 +0000
d659cb38b3item_transport.lua: read extra multimode parameter from go_next callback
thetaepsilon-gamedev
2017-12-18 22:07:53 +0000
83c3030494Explicitly report the color of incoming port for items in tubes
h-v-smacker
2017-11-30 11:48:51 +0300