minetest_modding_book/_de/wörterbuch.txt

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Active Block Modifiers = Aktive Mapblock Modifikatoren
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Admin = Admin
Administrator = Administrator
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Alignment = Ausrichtung
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anchor = Anker
Armor Groups = Armor Groups
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Attachment = Anhang
block = Mapblock
bulk = bulk
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callback = Callback
Chapter = Kapitel
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chat message = Chat-Nachricht
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child = Kind
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client = Client
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Command = Befehl
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Context = Context
Cubic Nodes = Würfelförmiger Block
craft slots = Handwerksplätze
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Damage = Schaden
Damage Groups = Damage Groups
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database = Datenbank
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Degrees = Grad
detached inventory = freistehendes Inventar
dig = abbauen
Dig Types = Grabungstypen
drawtype = Zeichnungstyp
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element = Element
Entities = Entities
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Entity = Entity
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false = falsch
Folder = Verzeichnis
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form = Form
forms = Forms
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formspec = formspec
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formspec slot = formspec-Slot
formspec language version = formspec-Sprachversion
games = Spiele
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getter = Getter
glasslike = Glasartig
grid = Raster
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Header = Header
Heads Up Display = Heads Up Display
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Health = Leben
Health Points = Lebenspunkte
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HP = HP
hud = hud
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HUD = HUD
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initial properties = Erst-Eigenschaften
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insecure environment = unsichere Umgebung
Introduction = Einleitung
Inventory = Inventar
Inventory List = Inventarliste
Inventory Location = Inventarstandort
Inventory reference = Inventar-Referenz
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Item metadata = Item-Metadaten
ItemStack = ItemStack
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key = Schlüssel
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key-value table = Schlüssel-Wert-Tabelle
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large data = große Daten
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Legacy Coordinates = Legacy-Koordinaten
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Lua entity = Lua entity
main inventory = Hauptinventar
map = Karte
MapBlock = Map-Block
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medium data = mittlere Daten
Mesh = Mesh
Mesh Nodes = Mesh Nodes
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Metadata Object = Metadatenobjekt
mod load paths = Mod-Lade-Verzeichnisse
mod's folder = Mod-Verzeichnis
mods = Mods
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Mod storage = Mod-Storage
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Mod Packs = Mod-Pakete
module = Modul
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network latency = Latenzzeit im Netz
node = Node
Node metadata = Node-Metadaten
nodes = Blöcke
nodebox = Nodebox
nodeboxes = Nodeboxen
Node inventory = Blockinventar
node timer = Blocktimer
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Object properties = Objekt-Eigenschaften
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offset = Versatz
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Overrides = Overrides
path = Verzeichnis
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parent = Elternteil
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per-player = pro-Spieler
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pixel art = Pixel-Art
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physics overrides = Physik-Overrides
placer = plazierer
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player = Spieler
player inventory = Spielerinventar
player reference = Spielerreferenz
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Player Physic = Spielerphysik
pointed_thing = angeschautes_ding
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priv = priv
privilege = Privileg
punch = schlagen
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put = ablegen
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Radians = Radiant
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Real Coordinates = Reale Koordinaten
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scale = scale
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shout = shout
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small data = kleine Daten
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sneak elevators = Schleichfahrstühle
sneak glitch = sneak glitch
Stack = Stack
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storage = Storage
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Subcommand = Unterbefehl
table = Tabelle
tile = Kachel
tiles = Kacheln
timer = timer
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true = wahr
wear = Abnutzung
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Your turn = Sie sind dran